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0
votes
Duplicate

Mesh is distorted and shifted when project is built

Package: Scriptable Render Pipeline Universal

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Apr 24, 2021

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Version/s: 7.6.0

Reproduction steps: 1. Open the project ("case_1331513REPRO.zip") 2. Build and run the "Office_03B2" scene 3. Observe light switch m... Read more

0
votes
Fixed

[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...

Package: Scriptable Render Pipeline Universal

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Dec 21, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more

0
votes
Fixed

Shadows appear/disappear depending on the Camera rotation when the Fog M...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' and enter the Play mode 3. Hold the right mouse button i... Read more

0
votes
Not Reproducible

[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP ...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2020

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Version/s: 10.0.0-preview.28

Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48 [URP][Magic Leap] ZeroIteration ... Read more

0
votes
Won't Fix

[Mobile] Colours do not match on one of the Universal Rendering Examples...

Package: Scriptable Render Pipeline Universal

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Oct 13, 2020

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Version/s: 10.1.0

How to reproduce: 1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples" 2. Open a project, and open a... Read more

0
votes
Won't Fix

[iOS] [URP] Depth Prepass results in performance regression when MSAA is...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 7.4.1

How to reproduce: 1. Open the attached 'Archive.zip' project 2. Go to File > Build Settings and tick Development Build checkbox, swi... Read more

0
votes
Fixed

Sprites on a sorting layer are fully lit even when the only Light2D targ...

Package: Scriptable Render Pipeline Universal

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Aug 26, 2020

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Version/s: 8.1.0

Sprites on a sorting layer are fully lit even when the only Light2D targets another sorting layer Repro Steps: 1. Open the Test sce... Read more

0
votes
Fixed

[URP] [Android] Visual glitches (black lines) are shown on Google Pixel ...

Package: Scriptable Render Pipeline Universal

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Nov 08, 2021

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Version/s: 12.0.0

How to reproduce: 1. Download the attached project "1379049.zip" 2. Build And Run on Android device 3. When the app loads, press on ... Read more

0
votes
Not Reproducible

Sprite Light doesn't update when Sprite reference PPU is changed

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce: 1. Assi... Read more

0
votes
By Design

[2D Renderer] Point Light 2D keeps the Cookie/Sprite property when upgra...

Package: Scriptable Render Pipeline Universal

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Apr 09, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached "PointLight.zip" project in 2021.1 or 2021.2 2. Open the "SampleScene" Scene 3. Select the "P... Read more

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