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Not Reproducible
Votes
0
Found in [Package]
10.0.0-preview.28
Issue ID
1268729
Regression
No
[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP Template Project
Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48
[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP Template Project
1. What happened
URP 10.x is causing the editor to crash while using ZeroIteration/Remoting. Reproduced in 2020.2.0a20 and 2020.2.0a21
1. Install Unity with Lumin Support
2. Create a project using the URP Template
3. Connect package manager to candidates and install URP 10.0.0-preview.28
4. Install XR Management and click MagicLeap Zero Iteration to install Lumin package
5. Switch Editor to OpenGL
6. Use MagicLeap menu to import ML remote library
7. Modify Main Camera in Sample Scene: Change camera background to black, add tracked pose driver
8. Open The Lab and launch Zero Iteration. Turn on simulator
9. Enter playmode. Using simulator, look around the scene
Result: Editor crashes
Expected Result: No crash
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Resolution Note:
Updating Nvidia driver to version 452.06 resolves the issue.