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Cubes not drawn to shadow map when their Y scale is 0.14 and directional...
How to reproduce:1. Open attached project "case_1112631-ShadowIssue" and scene "SampleScene"2. Inspect the Scene or Game View Expect... Read more
The FBX model animation jumps in different Scene places when Root Motion...
How to reproduce:1. Open attached "case_1112616-rootMotion" project2. Play the Scene Expected result: The object moves in one direct... Read more
The `finally` block is not called in UnityTest if error message is logged
Steps to reproduce:1. Download 1112534_repro.zip project2. Run test in play mode Expected results: Code in both "try" and "finally" ... Read more
[Collab] Unable to Compare Files or Folders when using WinMerge without ...
To reproduce:1. Open a project from Collaboration2. Make sure Revision Control Diff/Merge is set to WinMerge3. Click "See difference... Read more
Animation transitions with "Exit Time" of 1 happen without regard for th...
How to reproduce:1. Open attached project "case_1112484-NormalizedTime" and scene "SampleScene"2. Enter Play Mode3. Select "Cube" to... Read more
[Noodles] Deleting a block preserves the connected noodle
Repro steps:1. Attach any node to a block2. Delete the block3. Observe how the node's noodle is still shown (video attached). Expect... Read more
Custom scripted Editor menu function is not triggered via hotkey combina...
To Reproduce:1. Open attached project ("ShortcutsCustom")2. Enter Play mode3. Press CTRL+L-- A scene is added to the current scene4.... Read more
[Unity ECS] Interface references in SharedComponentData not working
How to reproduce:1. Open attached project "ECSBug.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Expected r... Read more
Ambient lighting is different in Prefab editing Mode
Steps to reproduce:1. Create a new scene2. Set Environment Lightning Source to Color and Ambient Color to white (FFFFFF)3. Open Proj... Read more
[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode aft...
How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Enter Play mode4. Exit Play mode5. Repeat steps 3-4 Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left