Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a6
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1112259
Regression
No
Ambient lighting is different in Prefab editing Mode
Steps to reproduce:
1. Create a new scene
2. Set Environment Lightning Source to Color and Ambient Color to white (FFFFFF)
3. Open Project Settings and in Prefab Editing Environments set this scene as Regular Environment
4. Create new 3D Object -> Cube, make a prefab out of it and start editing it in Prefab Mode
Expected result: Ambient lighting doesn't change.
Actual result: Ambient lighting changes to black color.
Reproduced in: 2018.3.0a6, 2018.3.6f1, 2019.1.0b3, 2019.2.0a5
Note: Only reproducible with Prefab Mode which was introduced in 2018.3.0a6.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Last item reached” warning is thrown when no search results are found in UI Toolkit Layout Debugger
- UI Elements overlap in the Shortcuts window when docked and resized to a smaller window size
- UIBuilder DataSourcePath dropdown fails to show properties when binding to abstract classes
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
This is a duplicate of issue #1052896