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If WebGL platform is selected, Audio cannot be played in inspector on Linux
To reproduce:1) Create a new project2) Add an audio file to project files (example file was attached)3) Select it Expected: In the i... Read more
[iOS][tvOS] Memory Leak related to Animations when calling "ConstructArr...
Reproduction steps:1. Import "The Blacksmith: Characters" package from the Asset Store2. Set "Volund" scene as the Main Scene3. "Exp... Read more
[Linux] Creating new project with HDRP throws error: Kernel 'KSampleCopy...
To reproduce:1) Open Unity Hub2) Create a new project, while creating it, select "HDRP" Template After project opens, you will notic... Read more
Animation preview model does not appear in preview tab when being select...
How to reproduce:1. Open user's attached project ("bugtest1.zip")2. In the Assets folder select, "Backwards Rifle Run" animation3. I... Read more
[Android] AndroidJavaRunnable causes player to timeout/hang when quitting
Steps to reproduce:1. Open attached project2. Build & run on android device (development player)3. Start profiling with Android ... Read more
Client occasionally fails to connect to server when using ENet networkin...
does not reproduce with .NET 3.5 To reproduce:1. Open attached project "ENet-CSharp-IL2CPP.zip"2. Enter and exit Play mode repeatedl... Read more
[Xbox][Mono] Assembly compiling error during Xbox building process when ...
Steps to reproduce:1. Open user attached project2. Build & Run a Development or Debug build3. Observe that the build fails with ... Read more
Terrain is not being displayed in WebGL when Draw Instanced is set to true
How to reproduce:1. Open attached project "Case_1113122_Terrain"2. Switch platform to WebGL3. Build the project4. Open the build on ... Read more
In Play mode while Game View is active, Input.GetAxis registers addition...
How to reproduce:1. Open attached project "case_1113119-Repro3.zip" and scene "SampleScene"2. Position your mouse cursor in the midd... Read more
Soft particles don't work when using LWRP
How to reproduce:1. Create a project with LWRP template2. Create a new Scene3. Create a cube and a Particle System4. Enable Depth Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow