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[Editor] Importing .unitypackage files is not available when dropping th...
How to reproduce:1. Create a new project with older than 2019.2.0a5 Unity version2. Export a default Scene and delete it from the pr... Read more
Material has false ID and the Path is not defined when checking referenc...
Steps to reproduce:1. Open Project "MaterialReferenceBug"2. Select GameObject Prefab in the Assets Folder3. Open "Sini" Tab in the T... Read more
ETC texture compression Split Alpha Channel, doesn't work for SpiteAtlas...
Steps to reproduce:1. Open user attached project2. Switch to Android platform3. Select Assets/Atlas_Variant_ES2_split and observe th... Read more
[Shader Graph] Undo operation throws error after duplicating a property
Steps To Reproduce:1. Create a Project with LWRP/HDRP template.2. Project > Shaders > PBR Graph3. Click on the + icon on black... Read more
Failure in IPreBuildSetup/IPostBuildCleanup results in "PASS" status in UTR
Steps to reproduce:1) Open the attached project.2) Open Test Runner window.3) Run all tests.- Exception is thrown in the console dur... Read more
[Android] App crashes when invoking Java Proxy while the app is in the b...
Repro steps:1. Open QA attached project "repro_1126040""2. Open scene "Sample Scene"3. Build and Run on Android4. Press the left but... Read more
Prefab instance management script loses references to the main objects i...
How to reproduce:1. Open the user-submitted project ("WindowsAndWidgets.zip")2. In the Project Window's Development" folder open the... Read more
Cannot apply in "Sprite Editor" when changing only "Pivot Unit Mode"
How to reproduce:1. Open attached project "teste.zip"2. In Project window, navigate to and select "Assets" -> "nave"3. In Inspect... Read more
Memory Profiler package fails to crawl memory snapshot
Memory Profiler package fails to crawl memory snapshot. Steps to repro:1. Open a new project2. Install com.unity.memoryprofiler pack... Read more
[XR][HDRP][Rift] Mirror mode is broken when HMD is not being worn
Mirror mode on the monitor is broken when a Standalone Windows player is running with the Oculus SDK while the Rift is not being wor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved