Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a2
Issue ID
1113802
Regression
No
Editor crashing when selecting a Prefab variant
Steps to reproduce:
1. Open user-supplied project
2. Select Project -> Assets -> Ragdoll Variant
Expected: no crashing
Actual: editor crashes
Reproduced in: 2017.4.0f1, 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a2
Note: Prefab variant refers to a regular Prefab, but selecting it crashes nevertheless
Trying to create a new Prefab from the same Gameobject results in no crashing.
Copying the Prefab from one system to another fixes the crashing
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS
- Meshes created via InstantiateAsync render at the spawn position when GPU Resident Drawer is enabled
- [UVCS] Popups in permissions window are sent behind the permissions view.
Resolution Note (fix version 2019.3):
FIxed in: 2018.4.2f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a3