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GameObject's original position changes when making changes in its Animat...
How to reproduce:1. Download project from OC "Case_1116007_TimelineAnimationPlayableAsset"2. Open Timeline Window3. Select "TimeLine... Read more
[XR][Android][URP] Mobile VR application crashes if using GLES2 and URP
How to reproduce:1. Open attached project2. Build to Android device Expected result - Application does not crash or Unity should not... Read more
Lighting is cast from all LoD groups when using Progressive GPU Lightmapper
How to reproduce:1. Open user-submitted project (LoDLightmap)2. See how the light is cast on the wall Expected result: only red colo... Read more
"GetGfxDevice() should only be called from main thread" error and occasi...
Reproduction steps:1. Open the attached project (OC link).2. (Optional) Change Editor platform to iOS (higher chance to experience t... Read more
Editor crashes on GameObject::IsActive when opening the "Start" scene in...
How to reproduce:1. Open Unity, go to "Learn" -> "Tutorial projects" and download the "2D Game Kit"2. Open the "2D Game Kit" proj... Read more
[XR][Android][Cardboard] Shadows are culled too soon on Huawei Mate 20 Pro
How to reproduce:1. Open attached project2. Build to device3. Move the camera so that the shadow of the cube would be barely visible... Read more
When 'Prebake Collision Mesh' option is on, AssetBundle is built differe...
How to reproduce:1. Open the project2. Execute "Assets > Build AssetBundles"3. Move all files in "Your project path > build" f... Read more
ParticleSystem Individual particle scaling is reversed when using specif...
Repro Steps:1. Open "SampleScene" in the "ReproParticleSystemScale.zip" project2. Make sure that the properties on ParticleSystem Ga... Read more
[VR][Android] Application.Quit() no longer causes apps to fully terminat...
To reproduce:1. Install attached .apk to your Oculus GO and launch it2. While in app, press Back button to initialize Platform SDK3.... Read more
Custom Profiler EventCallback always returns the same string instead of ...
Steps to reproduce:1. Open original project2. Open SampleScene3. Enter Play mode and then Exit it4. See custom_profiler.log file in ... Read more
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