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[SRP]"Converting invalid MinMaxAABB" error when Light is attached to Lig...
How to reproduce:1. Open attached project "Case_1129476_SRP.zip"2. Open "SampleScene" scene (In "Scenes" folder)3. Enter Play Mode E... Read more
[Switch][PostProcessing] Building Player results in Shader errors
Reproduction steps: 1. Open "case_TRND-1115-PPSCompileError.zip" project2. Build for Switch3. Notice errors in the Console window Ex... Read more
[TestRunner] Async/await tests do not run in the editor or fail
Steps to reproduce:1. Download and import the attached editor test script2. Run tests: Expected result: all tests passActual result:... Read more
Upgrading com.unity.entities from preview.23 to preview.24 loses files i...
Repro steps: - add com.unity.entities@0.0.12-preview.23 to empty project using package manager- upgrade it to com.unity.entities@0.0... Read more
Script property value should be added to prefab instance overrides in th...
Steps:1. Open attached project2. Load TestScene3. Open TestScript4. Add some new property with default value (e.g. public float defa... Read more
GameObject's name is changed when that GameObject creates a new GameObje...
How to reproduce:1. Open the user's project2. In the Project window go to Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more
[Android] Small DSP Buffer size causes audio playback to pop and crackle
Steps to reproduce:1. Open attached project2. Build for Android3. Press Start and Navigate to "20.AM_DSPBufferSize_scene"4. Slide th... Read more
Manually Baked Reflection Probe loses its Baked Lighting when moved to a...
Steps to reproduce:1. Open the attached project "case_1129387"2. In the Hierarchy window go to Scene A and select Reflection Probe3.... Read more
[SpriteEditor] Sprite is not sliced accurately into multiple sprites whe...
Sliced sprites doesn't encompass the full image, it has bits and pieces of the individual sprite Steps to repro:1. Open attached pro... Read more
[Android] Incorrect Input.compass.trueHeading direction
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Rotate the phone from lying down position ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved