Search Issue Tracker
Light layer undo doesnt work for shadows
1) Open the bug scene 2) Select the Spotlight 3) Change the Light layer to None 4) Undo Expected: Shadow is visible Result: Shadow i... Read more
Individual baking of reflection probe is broken
Reproduction steps: 1. Open the user's attached project (CC_Lighting.zip)2. Open the scene TutorialScene_Lighting_Indoor3. Select an... Read more
Light in prefab reverts to realtime after moving the prefab with light t...
Steps to repro:1. Open the attached project and "SampleScene" scene;2. Drag and drop scene "1" from the Project folder to Hierarchy ... Read more
Light probe visualization occlusion is not smooth when using the "Progre...
Reproduction steps:1. Open the user’s attached “GPULightProbeVisualization.zip“ project2. Open the “SampleScene” scene3. Open the Li... Read more
Mixed Point/Spot Lights with Shadows Disabled are baking Direct Light in...
Reproduction steps:1. Open the user's project "MixedLightBug.zip"2. Open "TestMixedMode-Subtractive" scene3. Go to the Lighting wind... Read more
Transparent Object reflects Scene lighting when Generating Lights with R...
Reproduction steps:1. Open the attached project "RayTracingTests.zip"2. Open the "RayTracingTest" Scene3. Open the Lighting window f... Read more
Silent crash when attempting to bake a reflection probe in URP
Reproduction steps:1. Open users attached project2. Open Windows>Rendering>Lighting window3. Press "New Lighting Settings" in ... Read more
[Linux] Asset Store "Open in Unity" button does not work
How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more
Animation starts glitching when the Animation transitions to the next State
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/Mocap.unity" Scene3. Enter Play Mode4. Observe the Animation t... Read more
Upscaling filters don't work with XR when using URP
Reproduction steps: Open the user's attached project Enter Play Mode Observe Game View Expected result: Filter is usedActual result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall
- Files are displayed inconsistently by file type in the Project window when set to display in Two Column Layout
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted