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0
votes
Not Reproducible

[CPU PLM] OpenImage AI denoiser produces artifacts with CPU PLM

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.2.0a6

Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to Lighting Settings window and make sure that ... Read more

0
votes
Fixed

[GPU PLM] AI denoisers do not work with GPU PLM

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.2.0a7

Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to Lighting Settings window and make sure that ... Read more

0
votes
Fixed

[HDRP] Camera preview shows Scene window gizmos

Package: Scriptable Render Pipeline HD

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Mar 01, 2019

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Version/s: 5.6.1

How to reproduce:1. Open the attached "case_1132540-PreviewCameraGizmo" project2. Open the "EnemyTestScene" scene3. Select the Camer... Read more

0
votes
Fixed

[ProBuilder] Inverted normals are formed when using bezel function on Po...

Package: Probuilder

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Mar 01, 2019

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Version/s: 4.0.2

Reproduction steps:1. Create a new Project and install ProBuilder Package2. Open ProBuilder Window at Toolbar -> Tools -> ProB... Read more

0
votes
Fixed

[Package Manager] Links for ‘2D Sprite’ package opens in local code edit...

Package: 2D Sprite

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Mar 01, 2019

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Version/s: 1.0.0

Links for ‘2D Sprite’ package opens in local code editor rather than a web browser Steps to repro:1. Create a new project2. Windows ... Read more

0
votes
Fixed

[Package Manager] In App Purchasing package disappears from Package list...

Package: Purchasing

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Mar 01, 2019

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Version/s: 2.0.6

In App Purchasing package disappears from Package list on Update to 2.0.6 Steps to repro:1. Create a new project2. Window > Packa... Read more

0
votes
Fixed

QualitySettings.vSyncCount doesn't work in OnApplicationFocus(false) han...

Windows

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Mar 01, 2019

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Version/s: 2018.3.6f1

To reproduce:1) Download and open the project attached by the user.2) Run in the editor.3) Observe that vSync is set to 1 and FPS is... Read more

0
votes
Fixed

"ISpriteEditorDataProvider could not be found" error is thrown when Impo...

Package: 2D Sprite Shape

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Mar 01, 2019

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Version/s: 1.0.10

Reproduction steps:1. Create a new project2. Try to add 2D SpriteShape package Expected result: Package is added without any issuesA... Read more

0
votes
By Design

[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking

Shaders

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Mar 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open users attached project "LightAttnTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe as the ... Read more

0
votes
Fixed

Test Runner dlls from different assemblies expand and run simultaneously...

Package: Test-Framework

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Mar 01, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

Steps to reproduce:1. Open Project "TestRunnerExpandBug"2. Open Test Runner3. Expand and run dlls from one of the Assemblies Expecte... Read more

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