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ForwardLit passes are stripped when loading via the Addressable Asset Sy...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/MainScene.unity” Scene3. Build and Run4. Obse... Read more
Can not Allocate buffers from graphics jobs.
How to reproduce:1. Open the attached project "TestTAA2Pole.zip"2. Select the Game view window to make it visible3. Right-click on t... Read more
[ShaderGraph] Collapsing and Expanding All Previews shortcut (Ctrl + T) ...
Steps to reproduce: Open a Unity URP project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
Immortal particles disappear when editing in graph values and instancing...
Steps to reproduce: Import the attached package Open Repro Scene and VFXG_Sytip_Bug_AttributesReturnZero Change value of set alpha v... Read more
[VFX Graph] Overcapacity strip system and Quad outputs create unwanted q...
Steps to reproduce: 1. Import the provided unity package 2. drag and drop the _VFXG_VectorField_Visualizer_ VFX in a scene. 3. The p... Read more
[iOS] Screen tint in the player when Screen Recording, Screen Mirroring ...
How to reproduce:1. Open the “IN_78685” project2. In the Project Settings make sure Color Space is set to Linear and Color Gamut is ... Read more
Graph Inspector is not redrawn when user is changing the Precision of a ...
Steps to reproduce: Open or create a Project with the Shadergraph installed Create any Shadergraph and a Node in it Have the Graph I... Read more
Serialization errors are thrown when "com.unity.render-pipelines.core" i...
Reproduction steps:1. Open the attached “BugRepro” project2. Open Build Settings window (File > Build Settings)3. Enable “Develop... Read more
[Player Settings] [Embedded Linux] [Rendering] - Texture Compression For...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new Embedded Linux build profile and add player settings to it 3. C... Read more
[Player Settings] [QNX] [Rendering] - Texture Compression Format should ...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new QNX build profile and add player settings to it 3. Change Textu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message