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Fixed

Fixed in 6000.0.18f1

Votes

0

Found in

6000.0.11f1

7000.0.0a1

Issue ID

UUM-76021

Regression

No

[ShaderGraph] Collapsing and Expanding All Previews shortcut (Ctrl + T) doesn't work

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*Steps to reproduce:*
# Open a Unity URP project
# Create a new Shader Graph asset in your assets via Create > Shader Graph > URP > Lit Shader Graph
# Open your new Shader Graph asset by double clicking on it
# Create a node with a Preview (e.g. Channel Mixer) by pressing spacebar to open the Create Node menu and double clicking on the node
# Ensure that the created node is not selected
# Use the shortcut Ctrl + T to Collapse or Expand All Previews

*Actual results:* Nothing happens

*Expected results:* The preview on the created node is either collapsed or expanded, dependent on its previous state.

 

*Reproducible with versions:* 
* 6000.0.11f1
* 6000.0.0b1

 

*Not reproducible with versions:* -

*Can’t test with versions:* 
* 2023.2.20f1 (shortcut not added)
* 2022.3.36f1 (shortcut not added)
* 2021.3.40f1 (shortcut not added)

*Tested on (OS):* Windows 11

*Notes:*
* The 'Collapse All Previews' and 'Expand All Previews' options in the context menu work. It is just the keyboard shortcut that is not functional.
* The same keyboard shortcut (Ctrl + T) is used to expand and collapse a preview of selected nodes. This works. It is specifically when you want to expand or collapse all previews (when you have no specific node selected) when it doesn't work.

  1. Resolution Note (fix version 6000.0.18f1):

    Shortcut API was modified to make it compatible with all node previews when none are selected.

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