Search Issue Tracker

0
votes
Fixed

PlayerSettings.SetScriptingDefineSymbolsForGroup() doesn't like BuildTar...

Deployment Management

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open any scene from 3rdParty/VRTK/Examples3. Click on "[VRTK]" object4. Click "Clear A... Read more

0
votes
Won't Fix

Layout with specific name binds the last letter as a hotkey and reloads ...

Themes

-

Apr 04, 2017

-

Version/s: 5.6.0f3

To reproduce:1. Launch Unity2. Create random layout3. Save it with specific name :a) any alphanumeric stringb) any amount of spacesc... Read more

2
votes
Fixed

Using PackTextures padding invokes artifacts

Graphics - General

-

Apr 04, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open Unity2. Open attached project3. Open "test" scene Expected result: In "Scene" window you will see shapes and a... Read more

0
votes
Fixed

Camera not rendering HDR when having a ARGB32 render texture set

Graphics - General

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Open the "asdf" scene.3. Play the scene.4. Open Frame Debugger (Window > Frame... Read more

0
votes
Won't Fix

32-bit editor crashes while importing asset packages

Scene Management

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1- Open 32-bit editor.2- Increase memory usage of editor near to 2 GB. (You can open many scenes additive to achi... Read more

57
votes
Fixed

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Reproduction Steps:1. Import attached project.2. Open Test scene.3. Build and Run.4. In Standalone Build Data files, open output.log... Read more

0
votes
By Design

Rigidbody with two child Box Colliders calls "OnCollision" enter and exi...

Physics

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Moving Game object with Rigidbody, which has two child objects with Box Colliders, into another static Box Collider, enter and exit ... Read more

0
votes
Fixed

[macOS] Application.persistentDataPath returns Library/Caches instead of...

MacOS

-

Apr 04, 2017

-

Version/s: 5.4.4p1

When cache folder is available, Application.persistentDataPath incorrectly returns its location instead of Library/ApplicationSuppor... Read more

0
votes
Fixed

[WebGL] Webcam control is not released by browser until all tabs using i...

WebGL

-

Apr 04, 2017

-

Version/s: 5.4.0f3

To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Play and stop Webcam on Browser A4) Keep tab on5) Open B... Read more

0
votes
Fixed

[Android] Keyboard is not capitalized when using Input Field with Conten...

Android

-

Apr 04, 2017

-

Version/s: 5.6.0f3

To reproduce: 1.Download and open "repro898205.7z" project.2.Build and run project on a device.3.Tap on the input field and notice t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.