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Bug Reporter error when reporting a bug on MacOS
1. Open any project in 2017.1.0b12. Help -> Report a Bug... Bugreporter error. Please see screenshot. Occurring on: 2017.1.0b1Not... Read more
When Perforce selected, some other unrelated GUI turns disabled.
To reproduce: 1. Change Version Control Mode to Perforce in Edit -> Project Settings -> Editor2. Observe other fields, which b... Read more
[OSX][WWW] www.bytes returns null on mac
How to reproduce:1. Open the attached project2. Open and play test sceneActual result: notice NullReferenceException in consoleExpec... Read more
The gameObject icon does not save after another scene is opened
Reproduction steps:1. Open the attached project;2. Open the scene "Scene 1";3. Change the object "I want an icon" icon to some color... Read more
DrawSpriteRawFromNodeQueue crash when entering play mode with scene and ...
To reproduce:1.Open attached project2.Open "something.unity" scene3.Make sure game and scene tabs are open at the same time4.Press p... Read more
Transform pointer is not a transform instance in OnEnabled causing crash
Steps to reproduce:1. Open attached project2. Open "main" scene3. Open UIObject.cs4. Change DoBuggyThings(false) in Awake fucntion t... Read more
Crash in UI::CalculateNestedAlpha when Game Object is given different pa...
Editor crashes when CanvasGroup's alpha value is changed and the game object is then given a different parent in the hierarchy by Tr... Read more
Crash in <RenderStaticBatch> and artefacts appear with a particular mesh...
Reproduction steps:1. Open the attached project "case_898793_Crash.zip";2. Open the scene "Scene";3. Go to Game window and scale the... Read more
[Metal] Half-precision literal in HLSL is translated to float literal by...
Reproduction steps:1) Open the attached project (HLSLHalfLiteralBecomesMetalFloatLiteral.zip).2) Open "MobileBloom.shader".3) Observ... Read more
BoxCollider Size values get multiplied by 2 when using EditorJsonUtility...
When using "UnityEditor.EditorJsonUtility.FromJsonOverwrite" with a BoxCollider, the Size values of the BoxCollider component get tw... Read more
All about bugs
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