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[Scene Templates] Script gizmos are added as dependencies and are cloned...
Reproduction steps:1. Open the user's attached project2. Open File > New Scene3. Select "SampleScene" and press Create Expected r... Read more
Cinemachine Confine Screen Edges not fully restricted by colliders when ...
How to reproduce:1. Open the attached project "Cinemachine Collider Issue.zip"2. Open the "SampleScene" scene3. Select the "CM vcam1... Read more
[M1 Max] Player ignores Application.targetFrameRate
Reproduction steps:1. Open the user's attached project2. Build the project3. Open the player and observe the on-screen FPS counter E... Read more
Header files are not included in exported projects when using IL2CPP Scr...
How to reproduce:1. Open the attached project "Test.zip"2. Export the project for Android platform3. Go to "BUILD PATH/unityLibrary/... Read more
Unable to find style warnings logged in Console when toggling "Color Bli...
How to reproduce:1. Open up any project2. Open up the Profiler by navigating to Window > Analysis > Profiler3. Make sure that ... Read more
Playables lose the Animator state when disabling a GameObject with Playa...
Reproduction steps:1. Open the user's attached project "PlayableAnimatorResetRepro.zip"2. Enter Play mode3. Toggle the checkbox unde... Read more
Background image doesn't disappear after setting it to null and releasin...
How to reproduce:1. Build and run the "sandbox2.zip" project2. Press on the first square with a log and observe the view Expected re... Read more
Sprites are not displayed properly while using Scriptable Build Pipeline...
How to reproduce:1. Download the attached project "1394956.zip"2. In the Menu bar click "Build Bundle > SpriteAtlas > Broken"3... Read more
[Linux] OpenJDK downloaded through Hub 3 beta 7 is is not sufficient to ...
Repro steps:1. Install Android module with all the components2. Create a new project3. Open the Build Settings Window4. Select the A... Read more
[Backport] Texture2D.LoadImage returns true and sets the texture to a qu...
Reproduction steps:1. Open the attached 'LoadingJpegError' project2. Open the 'SampleScene'3. Enter the Play Mode4. Observe the 'Ima... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved