Search Issue Tracker
SoundManager.Update takes significant time to update when using many aud...
Reproduction steps:1. Open project "SoundManager Repro.zip"2. Open the Profiler tab from Windows > Analysis > Profiler3. Click... Read more
Audio plays for a split second when Mixer's volume is set to 0 beforehand
Reproduction steps:1. Open attached project and "StartMenu" scene2. Enter Play Mode3. In Game View, if there is music playing, press... Read more
TreeView does not report correct state after reordering
Reproduction steps:1. Open the user's attached project2. Open Assets > Scene3. Select "MyComponent" in the Hierarchy4. In the Ins... Read more
[UIToolkit] ScrollView scroll bars aren't refreshed after changing its size
How to reproduce:1. Open the user's attached "ScrollBarsBug" project2. Open the "Bug" Visual Tree Asset in the Project Browser3. Obs... Read more
[UIToolkit] Math assignment operators done in a numeric field don't retu...
How to reproduce:1. Open the user's attached "repro UIToolkit" project2. Open the "SampleScene" Scene3. Select the "Test" GameObject... Read more
Inconsistent styling of Treeview Items between IMGUI and UI Toolkit
How to reproduce:1. Open the attached "2022.1" project (UI Toolkit)2. Open the Sequence Assets window (Window -> Sequencing ->... Read more
[UIToolkit] MultiColumnTreeView API columns data doesn't get restored wh...
How to reproduce:1. Open the user's attached "UIMultiTreeView" project2. Select the "test 1" Texture 2D asset in the Project Browser... Read more
Touch not registered if New Input System Pointer Behavior is "Single Uni...
How to reproduce:1. Open project "Bug Report.zip"2. Build the project for iOS/Android and deploy it to a device3. In the app press t... Read more
[Oculus] Application crashes with signal 11 (SIGSEGV), code 1 (SEGV_MAPE...
Reproduction steps:1. Open the attached user's project "MyRCTTestProject.zip"2. Switch to Android3. Build for Quest 2 Expected resul... Read more
Shadow casters can't be SRP-batched when they have different UnityPerMat...
Reproduction steps:1. Open the attached project "ShaderGraphSRPBatcher.zip"2. Enter Play mode3. Open the Frame Debugger window and e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved