Search Issue Tracker
Won't Fix
Won't Fix in 2022.2.X
Votes
1
Found in
2021.3.3f1
2022.1.3f1
2022.2.0a13
Issue ID
UUM-364
Regression
No
SoundManager.Update takes significant time to update when using many audio clips
Reproduction steps:
1. Open project "SoundManager Repro.zip"
2. Open the Profiler tab from Windows > Analysis > Profiler
3. Click the record button and enter Play Mode
4. Search SoundManager.Update in the profiler
5. Observe time for call to execute
Expected result: SoundManager.Update doesn't take much time to update
Actual result: SoundManager.Update takes a lot of time to update
Reproducible with: 2019.4.34f1, 2020.3.25f1
Not reproducible with: 2021.2.7f1, 2022.1.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it.
Our current areas of focus include processing user feedback related to the recently-delivered Audio Random Container, as well as evolving other workflows. We know each case is different, so do please continue to log any issues you find, as well as provide general feedback on our roadmap page to help us prioritize.
Roadmap: https://unity.com/roadmap/unity-platform/audio-video
Resolution Note (2022.2.X):
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it.
Our current areas of focus include processing user feedback related to the recently-delivered Audio Random Container, as well as evolving other workflows. We know each case is different, so do please continue to log any issues you find, as well as provide general feedback on our roadmap page to help us prioritize.
Roadmap: https://unity.com/roadmap/unity-platform/audio-video