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Mesh Collider generates incorrect collider shape when the convex option ...
Steps to reproduce:1. Download 1122870_repro.zip and open "test" scene2. Enable Convex collider for cylinder game object Expected re... Read more
[IL2CPP] ArgumentNullException is thrown when using async and having a l...
Repro steps:1. Open user attached project2. Build and Run3. Check the log Actual: "ArgumentNullException: Value cannot be null. Para... Read more
[UIElements] Blackboard allows adding new parameters when a VFX asset is...
Repro steps:- Open the Visual Effect window, without selecting a VFX asset- Open Blackboard- Add any parameter- Observe the null ref... Read more
Clicking on Audio Listener Component in Inspector toggles some empty space
How to reproduce:1. Create a new Unity project2. Select 'Main Camera' GameObject3. Click on the 'Audio Listener' component Expected ... Read more
Loading CodeAnalysis.CSharp on NET4.x cause a broken assembly error.
Steps to reproduce:1. Open original project "CSharpCodeAnalysis20182.zip"2. Press Play and observe console Expected result: No error... Read more
UIElements Debugger shortcut doesn't always work and is not registered i...
The UIElements debugger shortcut CTRL+F5 is not registered in the shortcut manager and only appears in the editor window menu not th... Read more
Wind Zone effect is not prewarmed on a particle system after reopening t...
Steps to reproduce:1. Download 1122824_repro.zip and open "test" scene2. Enter play mode3. Notice that wind effect isn't prewarmed I... Read more
Prefab Edit mode ignores Sprite's pixels-per-unit setting
Steps to reproduce:1. Open original project "Bug (prefab editor).zip"2. Observe button in Scene, notice that button texture is mappe... Read more
Editor crashes with Transform::GetTransformAccess after building scene w...
How to reproduce:1. Open attached project "Project Burst"2. Build and Run project3. Wait until project finishes and runs the build--... Read more
Shader fails to compile when using Perlin Noise node with three Sample T...
How to reproduce:1. Open the attached Test.zip project2. Go to the project window and open "New Shader Graph" PBR Shader3. The secon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template