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0
votes
By Design

Prefab that was disabled during Play Mode stays disabled after exiting P...

Scene Management

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Feb 04, 2019

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Version/s: 2019.1.0a1, 2019.1.0b1, 2019.2.0a1

How to reproduce:1. Open the user's project2. Notice that the "GameObject" in the Hierarchy is enabled3. Enter the Play Mode4. Exit ... Read more

0
votes
Won't Fix

[Mobile] UnityWebRequest.responseCode always returns 0 instead of 401

WebRequest

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Feb 04, 2019

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Version/s: 2017.4.0f1, 2017.4.19f1, 2018.2.19f1, 2018.3.5f1

To reproduce:1. Open users attached project "UnityWebRequestIssue.zip"2. Enter Play mode3. Observe in the console "Response code: 40... Read more

0
votes
Fixed

Editor crashes on selecting a texture preset with different settings

Asset - Importers

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Feb 04, 2019

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Version/s: 2019.2.0a1, 2019.2.0a4

Steps To Reproduce: Scenario 1.1. Create a project.2. Import 2 images(Say image1 and image 2).3. Change the texture type of image 1 ... Read more

0
votes
Fixed

[UWP] Running the Player fails with access violation in unity_sequence_p...

IL2CPP

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Feb 04, 2019

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Version/s: 2019.1.0b1, 2019.2.0a2

How to reproduce:1. Open the attached "SrpTest.zip" project2. In Build settings, make sure that Script Debugging is enabled3. Set ta... Read more

0
votes
Fixed

[Vulkan] Poor performance when using AsyncGPUReadback.Request

Vulkan

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Feb 04, 2019

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Version/s: 2018.3.5f1, 2019.1.0a1, 2019.1.0b1, 2019.2.0a1

How to reproduce:1. Open attached project2. Choose Vulkan Graphic API3. Enter the Play Mode-- see that the frame rate is very low4. ... Read more

0
votes
By Design

Shader with cleared ShaderCompilerData is still present in the build files

Build Pipeline

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Feb 04, 2019

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Version/s: 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "ShaderStripping.zip"2. Build it on Windows platform3. Open Build\ShaderStripping_Data\g... Read more

0
votes
Not Reproducible

Audio Asset bundle cant decompress in WebGL

Asset Bundles

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to repro:1. Open attached project "FirefoxAssetLoadDemo.zip"2. Delete files in "StreamingAssets" folder3. Build assets again b... Read more

1
votes
Not Reproducible

[GPU PLM] Editor hangs after toggling 'Prioritize View' checkbox while b...

Progressive Lightmapper

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Feb 04, 2019

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Version/s: 2019.2.0a4

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lighti... Read more

0
votes
By Design

Terrain Detail Mesh becomes missing when saving the scene if the Mesh of...

Terrain

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Feb 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1123704_repro"2. Open "SampleScene" scene3. Select "Terrain" in the Hierarchy4. Add ... Read more

0
votes
Fixed

[Android] Strings consisted of astral characters, are corrupted on 5 or ...

Mobile

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Feb 04, 2019

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached Unity project2. Build and run on a device with Android 4 or 5 OS Expected result: "🙇🙈🙆🙅" should ap... Read more

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