Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a1
2018.3.3f1
2019.1.0a1
2019.2.0a1
Issue ID
1123730
Regression
No
Audio Asset bundle cant decompress in WebGL
Steps to repro:
1. Open attached project "FirefoxAssetLoadDemo.zip"
2. Delete files in "StreamingAssets" folder
3. Build assets again by going into Assets -> WebGL Build Asset Test
4. Build and Run in Webgl
5. Try to press the first "batabata" button notice that music is playing
6. Now press "nodoka" button
Expected result: "nodoka" audio clip can be played like "batabata".
Actual result: "nodoka" audio clip can't be played.
Reproduced in: 2018.3.11f1, 2019.1.0b9, 2019.2.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment