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Unity crashes when using marshaling
Steps to reproduce:1. Create a new Project2. Add QA-supplied script on an object in the scene3. Run the scene Reproduced in: 2017.4.... Read more
[Realtime GI] Toggling between additively loaded scenes quickly leads to...
Steps to reproduce: 1. Download RinStreamingSandbox project and pull Realtime-GI-Falloff branch2. Build standalone player and run it... Read more
[Windows] OSX Standalone Player built from Windows Editor fails to launch.
This issue happens to Mac Standalone Player built from Windows Editor. They cannot run on OSX. Repro:1. In Windows, build OSX Standa... Read more
[HDRP][3.9.0-preview] Light Brightness animation in timeline works in ed...
1. What happened HDRP Light brighness is being animated correctly in editor but not when played in player. 2. How we can reproduce i... Read more
Clicking a different package version than the one which is installing sh...
How to reproduce:1. Open the user's project2. Open the Package Manager Window3. Install any package e.g. LWRP by clicking the "Insta... Read more
[Android][Vulkan] App cashes when resuming it from the background and Fr...
Repro steps:1. Open user attached project2. Build and Run on Android3. Quit the app into the background4. Resume the app Actual: App... Read more
Default Shader can be changed when assigning to Material.shader from code
Reproduction steps:1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project2. Make sure that the "Sprites-De... Read more
NavMesh.SamplePosition finds the closest point on the different Y positi...
How to reproduce:1. Create a new project2. Import the attached "NavMesh_Bug.unitypackage" asset's package3. Open "JoinedNavMeshScene... Read more
Another instance of Editor opens when trying to open Asset Store window
How to reproduce:1. Open attached project "New Unity Project.zip"2. Click on Window > Asset Store Expected result: Asset Store Wi... Read more
Bones detach from Sprite when Unity Editor window is out of focus
Steps to reproduce:1. Open project2. Play animation in the Animation window3. Press on any other application window that is not Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size