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0
votes
Fixed

[MacOS] No error is thrown on Metal Graphics API when shader texture/sam...

Metal

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a20

Reproduction steps: 1. Open attached project "shader_error" 2. In the Project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more

0
votes
By Design

[Scripting][Mac] Script throws NullReference errors on OnEnable() though...

Scripting

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Jan 23, 2020

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Version/s: 2017.4.30f1, 2019.3.0f4

To reproduce: -Create a new unity project -Import the attached script or copy from below (Project Window -> Import new asset) -Creat... Read more

0
votes
Fixed

[Camera] Camera prefab continuously updated on resetting the camera comp...

Camera

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Jan 23, 2020

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Version/s: 2020.1.0a16, 2020.1.0a20

Mouse cursor flickers continuously on resetting Camera prefab. Steps to repro: 1. Create a new Project. 2. Create a prefab of the ... Read more

0
votes
Fixed

ITestPlayerBuildModifier.ModifyOptions is not being called when running ...

Package: Test-Framework

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Jan 22, 2020

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Version/s: 1.1.9

Repro steps: 1. Open attached project 2. Main Menu -> Window -> General -> Test Runner 3. Press "Run all in player (Android)" 4. Obs... Read more

0
votes
Fixed

[HDRP] [Vulkan] Player doesn't render HDRP template scene if there are o...

HD RP

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Jan 23, 2020

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Version/s: 2020.1.0a10, 2020.1.0a20

Steps: 1. Create new project with HDRP template 2. Open package manager > HDRP (high-definition render pipeline) > update to latest ... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
Duplicate

[Prefab] Mouse cursor always loading state when the input value of Blend...

Scene Management

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Jan 23, 2020

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Version/s: 2020.1.0a14, 2020.1.0a20

When a prefab of Mirror 3D object is created and Blend Distance property from the "Planer Reflection Probes" component is dragged be... Read more

0
votes
Won't Fix

[IL2CPP] NAudio.dll library methods does not work on builds when using I...

IL2CPP

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Dec 10, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1204383-NAudio.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mod... Read more

0
votes
Not Reproducible

[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...

Package: Scriptable Render Pipeline Universal

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Jan 23, 2020

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Version/s: 7.1.8

With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more

0
votes
Not Reproducible

[Polybrush] Vertex corruption when using Additional Vertex Stream

Package: Polybrush

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Jan 22, 2020

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Version/s: 1.0.1

Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Test" 3. Notice the "Corrupted mesh" Gameobject, that is using a ... Read more