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[MacOS] No error is thrown on Metal Graphics API when shader texture/sam...
Reproduction steps: 1. Open attached project "shader_error" 2. In the Project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more
[Scripting][Mac] Script throws NullReference errors on OnEnable() though...
To reproduce: -Create a new unity project -Import the attached script or copy from below (Project Window -> Import new asset) -Creat... Read more
[Camera] Camera prefab continuously updated on resetting the camera comp...
Mouse cursor flickers continuously on resetting Camera prefab. Steps to repro: 1. Create a new Project. 2. Create a prefab of the ... Read more
ITestPlayerBuildModifier.ModifyOptions is not being called when running ...
Repro steps: 1. Open attached project 2. Main Menu -> Window -> General -> Test Runner 3. Press "Run all in player (Android)" 4. Obs... Read more
[HDRP] [Vulkan] Player doesn't render HDRP template scene if there are o...
Steps: 1. Create new project with HDRP template 2. Open package manager > HDRP (high-definition render pipeline) > update to latest ... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
[Prefab] Mouse cursor always loading state when the input value of Blend...
When a prefab of Mirror 3D object is created and Blend Distance property from the "Planer Reflection Probes" component is dragged be... Read more
[IL2CPP] NAudio.dll library methods does not work on builds when using I...
How to reproduce: 1. Open the attached project ("case_1204383-NAudio.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mod... Read more
[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...
With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more
[Polybrush] Vertex corruption when using Additional Vertex Stream
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Test" 3. Notice the "Corrupted mesh" Gameobject, that is using a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1