Search Issue Tracker
Crash on memory allocation when double-clicking a Sprite which size is r...
Steps to reproduce: 1. Open the attached project ("1211482.zip") 2. Open "EmptyScene" Scene 3. Delete all already created "New Game ... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more
Hub displays two 3D templates on creating new project
Unity Hub displays two 3D templates when trying to create a new project for 2020.1.0a21. Screenshot attached. Steps to Reproduce: 1... Read more
[URP] [ReflectionProbes] Reflection probes give green outline on the Gam...
Steps to reproduce: 1) Open Unity Hub and create a new Universal RP template project 2) Open Build Settings and switch platform to i... Read more
[Oculus Quest][XR] Crash when pausing application if Multithreaded Rende...
1. Open attached "New Unity Project" 2. Make sure that Multithreaded Rendering is enabled in player settings 3. Build&Run applicati... Read more
[ProBuilder] ProBuilder created Shapes disappear in Build when Script St...
Reproduction steps: 1. Create a new Project 2. Import ProBuilder preview.2 - 4.3.0 via Package Manager 3. Go Tools -> ProBuilder -> ... Read more
CPU Profiler 'Show Related Objects' panel contains random names
How to reproduce: 1. Open the attached project 2. Build & Run the project 3. Connect Profiler to the player (Windows > Analysis > Pr... Read more
[Oculus Quest][GearVR] Application crashes if Minify is set to Proguard/...
How to reproduce: 1. Open attached "New Unity Project" 2. Make sure that Minify in Project Settings (Publishing Settings) is set to ... Read more
[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...
How to reproduce: 1. Open any Unity project on a device running macOS 2. Navigate to the Title bar and drag the Scene icon next to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1