Search Issue Tracker
Active
Votes
0
Found in [Package]
3.15.0-beta.1
Issue ID
HUBX-1530
Regression
No
Unity Hub changing project display name doesn’t properly validate entered text and lets users change project name to nothing showing only the path in Hub Projects section
Steps to reproduce:
- Open Unity Hub
- Right click any project and select "Set project display name"
- Delete the whole name and press spacebar
- Click Save
- Observe Hub
Actual results: Display name doesn't properly validate entered string and lets the user change project name to nothing
Expected results: Display name is validated and does not let user change project name to nothing
Reproducible with versions: 3.15.0-beta.1
Tested on (OS): MacOS Silicon Sequoia 15.6.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment