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The water normal map and waves fade out when moving away from the origin
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In Game view, observe t... Read more
The "com.unity.template.urp-blank" and "com.unity.template.hdrp-blank" t...
Reproduction steps:1. Create a new “com.unity.template.urp-blank” or “com.unity.template.hdrp-blank” template project2. Open the Pro... Read more
[URP]Camera Output Texture has wrong scale when using Bilinear Upscale F...
How to reproduce:1. Open the “IN-104879_OutputTextureRenderScale“ project2. Open the “SampleScene”3. Ensure Assets/Settings/PC_RPAss... Read more
Profile Analyzer - Values not matching Hierarchy
Whilst testing highlights it looks like the Profile Analyzer might be listing some things incorrectly The below is from: https://dri... Read more
'Unwrapping.GenerateSecondaryUVSet' does not work with submeshes when th...
How to reproduce:1. Open the “LightmapUVBug.zip“ project2. Open the “SampleScene“3. Select "Mesh.065" and focus on it in the Scene v... Read more
Texture2D is included as a dependency when building Addressables with Sp...
How to reproduce: 1. Open the project “IN-104737_Addressables“2. Window → Asset Management → Addressables → Groups → Build → New Bui... Read more
Errors are thrown when a GameObject with Trail Renderer is selected in t...
How to reproduce:1. Open the attached “Trail errors” project2. Open the “SampleScene”3. Enter Play mode4. Switch to the Scene view5.... Read more
Canvas type ShaderGraph Materials are not updated in the Scene when they...
How to reproduce:1. Open the “MaskedImagesBug.zip“ project2. Open the “OutdoorsScene“3. Focus on the Game view4. Select the “Shaders... Read more
Terrain disappears in Debug Draw Mode when Draw Instanced is enabled
How to reproduce:1. Create a new 3D project2. Add Terrain and a Cube to the Scene3. In the Terrain Settings in the Inspector, enable... Read more
A custom bindable UIToolkit Element cannot be bound in the Editor when i...
How to reproduce:1. Open the “ObjectInhTest.zip“ project2. Open the “SampleScene“3. Select the “BugExample.asset“ Asset in the Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow