Search Issue Tracker

1
votes
Active

The water normal map and waves fade out when moving away from the origin

Environment Effects

-

Jun 16, 2025

-

Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In Game view, observe t... Read more

0
votes
Fixed

The "com.unity.template.urp-blank" and "com.unity.template.hdrp-blank" t...

-

Jun 16, 2025

-

Version/s: 6000.0.51f1, 6000.4.0a1

Reproduction steps:1. Create a new “com.unity.template.urp-blank” or “com.unity.template.hdrp-blank” template project2. Open the Pro... Read more

1
votes
Active

[URP]Camera Output Texture has wrong scale when using Bilinear Upscale F...

Post-processing and Compositing

-

Jun 16, 2025

-

Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-104879_OutputTextureRenderScale“ project2. Open the “SampleScene”3. Ensure Assets/Settings/PC_RPAss... Read more

0
votes
Active

Profile Analyzer - Values not matching Hierarchy

Package: Profile Analyzer

-

Jun 16, 2025

-

Version/s: 1.2.3

Whilst testing highlights it looks like the Profile Analyzer might be listing some things incorrectly The below is from: https://dri... Read more

0
votes
Fixed

'Unwrapping.GenerateSecondaryUVSet' does not work with submeshes when th...

-

Jun 16, 2025

-

Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “LightmapUVBug.zip“ project2. Open the “SampleScene“3. Select "Mesh.065" and focus on it in the Scene v... Read more

0
votes
Fixed

Texture2D is included as a dependency when building Addressables with Sp...

Package: Addressables

-

Jun 16, 2025

-

Version/s: 1.25.1, 2.6.0

How to reproduce: 1. Open the project “IN-104737_Addressables“2. Window → Asset Management → Addressables → Groups → Build → New Bui... Read more

0
votes
Fixed

Errors are thrown when a GameObject with Trail Renderer is selected in t...

-

Jun 16, 2025

-

Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b6

How to reproduce:1. Open the attached “Trail errors” project2. Open the “SampleScene”3. Enter Play mode4. Switch to the Scene view5.... Read more

0
votes
Active

Canvas type ShaderGraph Materials are not updated in the Scene when they...

ShaderGraph

-

Jun 16, 2025

-

Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “MaskedImagesBug.zip“ project2. Open the “OutdoorsScene“3. Focus on the Game view4. Select the “Shaders... Read more

0
votes
Fixed

Terrain disappears in Debug Draw Mode when Draw Instanced is enabled

-

Jun 16, 2025

-

Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Create a new 3D project2. Add Terrain and a Cube to the Scene3. In the Terrain Settings in the Inspector, enable... Read more

0
votes
Fixed

A custom bindable UIToolkit Element cannot be bound in the Editor when i...

-

Jun 16, 2025

-

Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “ObjectInhTest.zip“ project2. Open the “SampleScene“3. Select the “BugExample.asset“ Asset in the Proje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.