Search Issue Tracker
Fixed
Fixed in 6000.0.56f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4
Votes
0
Found in
6000.0.51f1
6000.1.7f1
6000.2.0b5
Issue ID
UUM-109468
Regression
Yes
Terrain disappears in Debug Draw Mode when Draw Instanced is enabled
How to reproduce:
1. Create a new 3D project
2. Add Terrain and a Cube to the Scene
3. In the Terrain Settings in the Inspector, enable “Draw Instanced”
4. Enter the Scene View and enable Debug Draw Mode
5. Observe the result
Expected result: The Terrain remains visible
Actual result: The Terrain disappears
Reproducible with: 2023.3.0a6, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5
Not reproducible with: 2021.3.51f1, 2022.3.63f1, 2023.3.0a5
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
- Restarting the project in the regressed version (2023.3.0a6) fixes the issue
- Debug Draw mode can be turned on in 2022.3.63f1 and later through the Draw Mode dropdown menu and selecting “Contributors / Receivers”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
Add comment