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1
votes
Won't Fix

[2018.3][IL2CPP] Float to int conversion in returns incorrect value

IL2CPP

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Mar 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1

Steps to reproduce:1. Download attached project2. Build a Standalone player with IL2CPP backend Expected results: Angle variable is ... Read more

0
votes
Fixed

Track is not created in timeline by dragging an object into it when Time...

MacOS

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Mar 07, 2019

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Version/s: 2017.4.0f1, 2018.3, 2018.3.7f1, 2019.1, 2019.2

Steps to reproduce:1. Open a new project2. Create an Empty object with a PlayableDirector and a Timeline3. Open Timeline window on a... Read more

0
votes
Fixed

Closing the 'Reset Packages to Defaults' confirmation window still reset...

Packman

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Mar 07, 2019

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Version/s: 2018.3.0b7, 2018.3.6f1, 2019.1.0a4, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Download any Package4. Select the Help > Reset... Read more

1
votes
Won't Fix

[XR][Post Processing] Inverted SSAO Pro effect when in the Play Mode wit...

XR SDK

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Mar 07, 2019

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Version/s: 2019.1.0a4, 2019.1.0b5, 2019.2.0a1

How to reproduce:1. Open the user's attached project2. Enter the Play Mode Expected result: SSAO effect is displayed correctlyActual... Read more

0
votes
Fixed

[UI] SSDs do not contribute to realtime lightmaps even when Contribute G...

Progressive Lightmapper

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Mar 07, 2019

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Version/s:

Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to the Lighting Settings window and make sure t... Read more

0
votes
Duplicate

async void Method() => throw new Exception("Error") is thrown every frame

Scripting

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Mar 07, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1

How to reproduce:1. Open attached project "AsyncExceptionBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console ... Read more

0
votes
Fixed

[Realtime GI] Editor throws "Failed opening GI file at relative path" er...

Progressive Lightmapper

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Mar 07, 2019

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Version/s: 2019.2.0a1

Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to Edit > Preferences > GI Cache and clea... Read more

0
votes
Not Reproducible

[Vulkan][Win64] Using FullScreenMode.FullScreenWindow or FullScreenMode....

Vulkan

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Mar 07, 2019

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Version/s: 2018.1.9f2, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1085673-MisalignUIBug.zip" and scene "SampleScene"2. Make sure "Edit" -> "Project... Read more

0
votes
Duplicate

Prefab Instance Lightmaps do not load when Scene is loaded using Address...

Package: Addressables

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Mar 07, 2019

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Version/s: 0.6.6 - preview

How to reproduce:1. Open "Menu" Scene in the attached "SceneStaticTest.zip" Project2. Enter Play Mode3. Press on the "Addressables" ... Read more

0
votes
Fixed

TMP Text shader is not loaded when using addressables

Package: Addressables

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Mar 07, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's attached project ("case_1134615-AddressablesTest.zip")2. Open the repro scene ("SampleScene")3. ... Read more

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