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0
votes
Fixed

SpriteAtlasManager late binding crash

2D

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Jul 24, 2020

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Version/s: 2019.3.12f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more

0
votes
By Design

[Android][IL2CPP] Build fails with "no matching conversion for C-style c...

IL2CPP

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May 03, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_12438562. Make sure Scripting Backend is set to IL2CPP3. Switch to Android and build A... Read more

2
votes
Duplicate

[Android] UnityPlayerActivity class is relocated from classes.jar file

Mobile

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Dec 10, 2019

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Version/s: 2019.3.0a1, 2019.3.0a2

Relative post:https://forum.unity.com/threads/using-unity-as-a-library-in-native-ios-android-apps.685195/ To reproduce:1. Go to <... Read more

0
votes
Fixed

Application freezes when it is out of focus and GetNativeTexturePtr() me...

Windows

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May 14, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached project2. Go to File -> Build Settings3. Press Build (Make sure x86_64 architecture is s... Read more

0
votes
Not Reproducible

[AssetBundles] The editor can create AssetBundles that are too large for...

Asset Bundles

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May 04, 2020

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Version/s: 2018.4, 2018.4.22f1, 2019.3

Reproduction steps:1. Open attached project ("FourGigResources.zip")2. Create AssetBundle (Top menu->Bug->Create many files, g... Read more

0
votes
Fixed

Plugins can not open UI window that overlaps the Unity App

iOS

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May 14, 2020

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Version/s: 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce:1. Open the attached FacebookLogin.zip project2. Build for iOS and deploy to the Xcworkspace project device3. Press... Read more

0
votes
Fixed

[AssetPipelineV2] Editor lags/freezes when expanding a folder in Project...

Asset - Database

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May 15, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1247706.zip' project2. In the Project Browser expand the 'DLL' folder3. Try interacti... Read more

0
votes
Not Reproducible

HLSL cc compute shader fails to correctly generate uv texture to imageLo...

Shader System

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May 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestXY.zip"2. In Project window, double-click on "test.compute" file and observe line 12 ... Read more

1
votes
Duplicate

[Terrain] Missing documentation regarding valid height ranges for SetHei...

Terrain

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Aug 27, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2

Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

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