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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X



Found in




Issue ID




Application freezes when it is out of focus and GetNativeTexturePtr() method is used in the project



How to reproduce:
1. Open user's attached project
2. Go to File -> Build Settings
3. Press Build (Make sure x86_64 architecture is selected)
4. When built, open the UnityCam-2019.3 file
5. Click outside the Application to make it out of focus
6. Wait until Close button's background becomes red (Max 20 seconds)
7. Click on the Application

Expected result: Application is working properly
Actual result: Application is not responding

Reproducible with: 2019.3.14f1, 2020.1.0b9, 2020.2.0a7
Not reproducible with: 2020.2.0a8, 2020.2.0a11
Could not test with: 2017.4.40f1, 2018.4.23f1 (Due to errors when downgrading)

Note: In the 6th step, if the Close button's background doesn't become red after waiting, then the issue is not reproducible. This issue is not reproducible on Mac.

  1. Resolution Note (fix version 2020.2):

    Fixed in: 2020.2.0a8

  2. Resolution Note (fix version 2020.1):

    Fixed in: 2020.1.1f1

  3. Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.8f1

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