Search Issue Tracker

0
votes
Won't Fix

Text Mesh generates pixels near letters if Character Size is set to 1.

Graphics - General

-

Nov 11, 2017

-

Version/s: 2017.3.0b8

How to reproduce:1. Open the attached project2. Open the "scene" scene3. Select "New Text" from the Hierarchy4. Set the "Character S... Read more

1
votes
Fixed

[Android] Black screen is rendered when playing a certain application on...

Mobile

-

Nov 11, 2017

-

Version/s: 5.4.5f1

How to reproduce:1. Open the attached "SpheresRepro" project2. Go to File --> Build Settings and change platform to Android3. Bui... Read more

0
votes
Fixed

Unexpected jump while debugging nested loops in Visual Studio

Mono

-

Nov 11, 2017

-

Version/s: 2017.1.1f1

How to reproduce:1. Open Unity2. Load user-submitted project3. Open 'ArrayTest.cs' script in Visual Studio4. Set Visual Studio debug... Read more

0
votes
Duplicate

Default reflection probe data remains intact even after deleting GI cache

Progressive Lightmapper

-

Nov 11, 2017

-

Version/s: 2017.3.0b8

This bug only occurs when there is an occlusion culling data locally stored in the project. How to repro:1. Open attached project "a... Read more

0
votes
Not Reproducible

UI elements causes CPU usage spikes and makes Editor laggy

uGUI

-

Nov 11, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open the attached project2. Open the scene3. Notice the Editor lag4. Open the profiler5. Notice the CPU usage sp... Read more

0
votes
Fixed

[Regression] Postprocessing tagging creates additional tag at run-time a...

Scripting

-

Nov 11, 2017

-

Version/s: 2017.3.0b8, 2018.1.0a4

How to reproduce:1. Download attached project file and open "Main" Scene2. In the Project Window re-import "A006_Carrot" Model3. Ent... Read more

0
votes
Won't Fix

Scene saving dialog always starts at Assets folder

Themes

-

Nov 11, 2017

-

Version/s: 2017.3.0b9

Steps to reproduce:1. Create a new project2. Create a folder3. Create a new scene4. Try to save the scene while having the folder op... Read more

0
votes
Postponed

Operators == and != are not implemented for Color32

Scripting

-

Nov 11, 2017

-

Version/s: 2017.3.0b9

Steps to reproduce:1. Create a new Project2. Create a script with 2 Color32 variables3. Try to compare them with == or != operators ... Read more

0
votes
Fixed

[Material] Animated MaterialEditor.VectorProperty values are returned in...

Shaders

-

Nov 11, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Add the "_VectorProp" property to the animation clip. You can see the ".xyzw" components were added, which is co... Read more

1
votes
Fixed

[MacOS] GC Alloc grows up to 30MB when scrolling in Inspector (with Time...

Themes

-

Nov 11, 2017

-

Version/s: 2017.2.0p1

To reproduce:1. Open project2. Open 'Inspector_Lag_Test" scene3. Select InspectorTester in Hierarchy4. Try scrolling in Inspector wi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.