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0
votes
Won't Fix

[iOS][GLES] Player crashes on launch at PresentGLES on iPad Mini 3 when ...

Mobile

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Mar 14, 2019

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Version/s: 2019.1.0b6

To reproduce:1. Using Unity hub create a new project with LWRP template2. In player settings switch graphics API to GLES2 or GLES33.... Read more

0
votes
Won't Fix

[Editor] Preview pane does not redraw on reimport from Import Settings

Themes

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Mar 14, 2019

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Version/s: 2018.3.0b7, 2018.3.0b8

Preview of Model is not real-time updated on changing the properties from Import Settings Steps to Reproduce:1. Create a new project... Read more

0
votes
Fixed

FBX Importer: Contextual menu for Events not working anymore

Asset - Importers

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Mar 14, 2019

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Version/s: 2019.2.0a6

In the Importer > Animation tab, you can create & delete animation Events using the "+" button & delete hotkey, BUT the c... Read more

31
votes
Not Reproducible

[Android] Application.Quit and Application.Unload crashes the app on sev...

Mobile

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Mar 14, 2019

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Version/s: 2019.2.0a7

How to reproduce:1. Open the attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run on device4. Press Quit ... Read more

1
votes
Fixed

Internal Exception is thrown after Test with GameObject using DontSaveIn...

Package: Test-Framework

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Mar 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b5, 2019.2.0a1

How to reproduce:1. Open the attached "TestRunnerCrash.zip" Project2. Open the Test Runner window3. Go to "EditMode" Tab and press "... Read more

0
votes
Won't Fix

Texture is turned blue with max size set to 8192 when overriding for And...

Graphics - General

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Mar 14, 2019

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Version/s: 2018.3.8f1

To reproduce:1. Open any project, swtich the platform to Android2. Import attached texture "NoMipmapsBlue.jpg"3. Disable "Generate M... Read more

15
votes
Fixed

Raycasts hit the second layer of the Mesh Collider when the first layer ...

Physics

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Mar 14, 2019

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Version/s: 2018.3.0a5, 2018.3.7f1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project2. Select "TestMesh" and click on the he... Read more

0
votes
Won't Fix

EditorGUILayout.PropertyField ignores SerializedProperty selections from...

IMGUI

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Mar 14, 2019

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Version/s: 2018.2.0a6, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open tester-attached project (SerializedProperty)2. Open 'SampleScene' scene3. Select the 'TestClass' GameObject... Read more

0
votes
Fixed

[ShaderGraph] Scene Depth and Scene Color nodes don't work when used in ...

Package: Shader Graph

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Mar 14, 2019

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Version/s: 5.3.1

Reproduced in SRP master of 4/12/19, 2019.3.0a1 New repro steps: - Create graph- Create scene color node- Connect scene color node t... Read more

0
votes
Fixed

[iOS] [Metal] DisplayP3 Color Gamut results in metal errors on startup i...

Mobile

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Mar 14, 2019

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Version/s: 2019.1, 2019.1.0b7

Steps to reproduce: 1) Open Unity Hub and create a new project2) Switch platform to iOS3) Leave Metal as the only Graphics API in th... Read more

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