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Instantiating a shader causes Player to crash
Steps to reproduce:1. Open attached “ShaderCrash.zip” Unity project2. Open File->Build Settings3. Add scene “Test” to Build4. Bui... Read more
A specific .ktx texture with ETC2.0 and alpha channel has artifacts on i...
To reproduce:1. Open retro project2. Select 'test' texture in project window3. Change filter mode to trilinear, apply settings4. Cha... Read more
[Editor] Crash after clicking on project/hierarchy window, while using A...
What happenedEditor crashes when clicked on Hierarchy/Project window while Add Tree/Add Detail Mesh Window appears. Steps to Reprodu... Read more
[Shuriken] Prefab with Particle System is visible in the Scene and Game ...
Steps to reproduce:1. Download 976709_repro.zip2. Select "Particle system" prefab3. Check Scene and Game window Expected results: Wh... Read more
Touch events not recognised by IMGUI in WebGL on desktop
-e: see title--repro: 2017.1, .2, .3--repro on FF57, Chrome63 -repro:--open attached project--build CameraMoveZoom3D scene in WebGL-... Read more
[Collab] Asset with non-latin name is shown as removed/added after every...
To reproduce:1. Open repro project, push to Collab2. Pull project on 2nd machine3. Replace assets with identical one on 1st machine,... Read more
EditorGUI.MultiFloatField draws outside of it's Rect when inspect width ...
Steps to reproduce:1. Open user attached project2. Select "Test Object" in the TestScene3. Resize the inspector width as low as it c... Read more
Occlusion Culling culls dynamic objects incorrectly, and ignores Mesh Re...
Steps to reproduce:1. Open user attached project2. Observe dynamic block of cubes in front of the camera (Block of cubes to the righ... Read more
[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...
To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached)3. Run o... Read more
Linux - Paste from outside Unity into the Launcher input fields doesn't ...
This impacts all users attempting to log in with a password manager, or trying to paste in an Activation Key Steps to reproduce:- Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open