Search Issue Tracker
EventData.useDragThreshold does not get reset back to true after clickin...
How to reproduce: 1. Open the user's attached project 2. Make sure the Architecture is set to "x86_64" in the Build Settings window ... Read more
MultiTapDelayTime does not influence MaxTapSpacing in Input Action assets
How to reproduce: 1. Open attached project ".zip" 2. Open Input Action Asset "prototype1" (in "Settings" folder) 3. Expand "Rotate... Read more
EventSystem.current.IsPointerOverGameObject returns false when clicking ...
Reproduction steps: 1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Game v... Read more
[InputSystem][XR][Quest 1][Quest 2] Opening Oculus menu causes the Input...
Repro steps: 1. Open attached project 2. Build and Run on Quest 1/2 3. Press the Oculus menu button when the app runs 4. Observe the... Read more
All devices dropdown is clickable and does not show any options when no ...
How to reproduce: # Create new project # Download input system package # In Project view create new input action file and open... Read more
GameObject is ignored in VR when trying to click on UI through the GameO...
Reproduction steps: 1. Open the attached "1379298.zip" project 2. Open the "TrackedDeviceRaycasterTest" Scene 3. Enter the Play Mode... Read more
Can't open drop-down menu when hovering over free space in Input Action
Reproduction steps: 1. Create a new project and install the Input System package 2. Create a new Input Action and open it 3. Try to ... Read more
Disabling and enabling an action map inside an update frame breaks modif...
How to reproduce: 1. Open the user’s attached “InputSystemLayerBugRepro.zip” project 2. Enter Play Mode 3. Press CTRL + W on the ... Read more
Errors are thrown in the Console when deleting multiple Bindings
How to reproduce: 1. Open the attached "1300506_Repro" project 2. In the Project window double-click on "New Controls" to open the I... Read more
[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps: 1. Open the attached "Multiplayer input" project 2. Open Assets/Scenes/SampleScene 3. Observe the MultiplayerEve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A new Additive Scene cannot be created when an empty Untitled Scene is not dirty
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D