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Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0
Binary search gives different ordering of IComparer parametersIn my array of y's, I will search for element "x", when executing Arra... Read more
Console Window breaks when Console log that has path containing parenthe...
How to reproduce:1. Open attached project2. Open SampleScene3. Enter the Play Mode4. Press on "Hello!" in the Console Window5. Notic... Read more
[FBX Exporter] ASCII Model has incorrect BlendShape normals when exporte...
How to reproduce:1. Open attached project2. Open SampleScene3. Look at the to cubes in the scene and notice that their normals are d... Read more
Removed component re-appears while applying changes from variant to base
Steps:1. Create a new project2. Add Cube to the Hierarchy3. Make a prefab out of this cube4. Make a variant out of this cube5. Make ... Read more
Unnecessary UI icons are drawn at the top left of the Package Manager Wi...
How to reproduce:1. Open the attached project "PackageManagerIconGlitch.zip"2. Open the Package Manager Window3. Enter "l" or some o... Read more
"Not allowed to override geometry on sprite" when using Vector Graphics ...
How to reproduce:1. Open the user's project2. Open Scenes > SampleScene3. Press Play Expected result: No errors in the ConsoleAct... Read more
Collider bounds are not updated after moving attached GameObject
Steps to reproduce:1. Open original project "Test.zip"2. Enter Play Mode, pause after a couple of seconds3. Observe console Expected... Read more
[IL2CPP] " 'numeric_limits': is not a member of 'std' " error is thrown ...
Steps to reproduce:1. Download attached project2. Build project for IL2CPP Standalone player Results: Build fails with error: 'numer... Read more
Debug.Log() doesn't show script or line where Debug.Log was called
Steps to reproduce:1. Open attached project "DebugLogIssue"2. Create a 3D Object "Dog" (GameObject -> 3D Object -> Dog)3. Obse... Read more
[UWP] Legacy Store icons aren't removed from Player Settings
Steps to reproduce:1. Download 1139095_repro.zip2. Open Player settings3. Notice that 70x70, 90x90, and 120x120 icons are located in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Environment Library Asset has incorrect icon on creation
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it