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By Design
Votes
0
Found in [Package]
1.0.0 - preview.24
Issue ID
1139166
Regression
No
"Not allowed to override geometry on sprite" when using Vector Graphics API on WaitForEndOfFrame and Awake
How to reproduce:
1. Open the user's project
2. Open Scenes > SampleScene
3. Press Play
Expected result: No errors in the Console
Actual result: Not allowed to override geometry on sprite '' UnityEngine.Sprite:OverrideGeometry(Vector2[], UInt16[])
Reproducible with - 2019.1.0f1, 2018.3.12f1
Could not test with - 2019.2.0a11 ('SpriteEditorWindow' does not exist in the current context), 2017.4.25f1 (no vector graphics)
Package versions: 1.0.0 - preview.24
Comments (2)
-
Claytonious
Dec 02, 2021 15:08
OK this is marked as "By Design" but with no information about how we are supposed to build sprites and not get this error.
-
nsxdavid
Jul 07, 2019 15:54
So what do you do?
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Resolution Note:
OverrideGeometry is not allowed to be called outside of the player loop, and the sprites won't allow to override their geometries in this situation.