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Shader is rendered wrongly in magenta or light blue color without any er...
How to reproduce:1. Open the attached project uploaded by QA "MetalTessShaderError.zip"2. Open sample scene3. Observe the scene and ... Read more
[IL2CPP] ETW events are not triggered by EventSource class
Steps to reproduce:1. Download 1139667_repro.zip2. Check if "Test" Scene is added to Build Scene list3. Build for Standalone player ... Read more
[Metal]Custom shader isn't visible in Build and Player when using Metal
How to reproduce:1. Open the attached WeatherMaker.zip project2. Run the demo scene3. In the cloud dropdown select heavy clouds4. No... Read more
Terrain objects in a Prefab that is instantiated at runtime do not rende...
How to reproduce:1) Open the project and create a Standalone Build2) Run the game3) Click the button in the bottom right of the scre... Read more
Slider value for AudioMixer's Send level in the Inspector window does no...
How to reproduce:1. Open user-submitted project (ducktest2019)2. Select the 'NewAudioMixer' in the Project window3. Open the Audio M... Read more
Cloth constraint/collision nodes don't update position if cloth is moved...
How to reproduce:1. Open attached project ("Cloth.zip")2. Open scene Scenes/SampleScene.unity3. Select the Plane GameObject in the H... Read more
Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...
To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more
[Profiler] NULL's are not reflected correctly in Profiler
To reproduce:1. Run Editor.2. Open profiler.3. Profile playmode.4, In Timeline open Idle section. Actual result: Observe "1:0"Expect... Read more
Editor crashes when adding a Sample Texture 2D Shader Graph node
Steps to reproduce:1. Open QA-supplied project ("Sample Bug.zip")2. Select and open "New Shader Sub Graph" in the Assets folder3. Ad... Read more
Editor crashes on selecting shader dropdown in the inspector after packa...
Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog