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Lightmap Indexes Overwritten on Additive Level Loads
Repro steps:1) Open the project2) Build Lighting for scenes Scene1/Scene2/Scene33) Open the main scene and play it4) Notice all the ... Read more
Cannot build for Android with AAR with dynamic references like "${applic...
If you drop a new style .aar file (like the included "play-services-measurement-8.4.0.aar") which contains dynamic references like "... Read more
Framerate is not capped while running in background
Steps to reproduce:1. Build and run attached project's scene "log_delta_time".2. Time.deltaTime is logged.3. Minimize window and the... Read more
[Linux][WebCamTexture] WebCamTexture does not work on Linux Player
Steps to reproduce:1. Download and open attached project "WebCamTest.7z"2. Build it for Linux universal (don't forget to include "Ca... Read more
Changing to lower Texture Quality breaks baked lighting
When changing Quality Levels at runtime, if the new quality setting has a lower Texture Quality level, then all baked lighting for i... Read more
Camera preview loses its depth test when changing between game and scene...
Steps to reproduce: 1. Download and import attached project. (CameraPreview_Strip.zip)2. Open scene: Classic_E06_F013. Select camera... Read more
[Emulation] Shaders with #pragma exclude_renderers gles show up in edito...
1) Open attached project "EmulationBug"2) Open scene "Demo"3) Set build target to Android4) Make sure that Graphics Emulation is set... Read more
[Vuforia] Application crashes when loading next scene on Android devices...
Reproduction steps:1. Open the attached project2. Build and run the project on Android device with Exynos 5 SoC family3. App crashes... Read more
Display.main returns left screen instead of selected main in Win Standal...
To reproduce the issue follow the steps:1. Have at least two display connected2. Open "Test5_4" project3. Open "Main" scene4. Build ... Read more
Shadow disappears with oblique projection matrix, fix for case 686520 do...
Reproduction steps:1) Open attached project "ObliqueProjectionShadows"2) Open Assets/Problem/Problem scene3) Enter play mode--- Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template