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0
votes
Not Reproducible

HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs

Asset - Database

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Dec 04, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open given Unity project2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In GameO... Read more

0
votes
By Design

Edges of a specific RGBA32 or PVRTC format textures becomes dirty on som...

Asset - Database

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Dec 03, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project2. Open '2Images' scene3. Open game view Expected: edges of both textures will be whiteActual: some edge... Read more

0
votes
By Design

Animation is not playing when root bone is named differently than in ori...

Animation

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Dec 03, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open my attached project2. Enter Play mode - two animations playing3. In Hierarchy, find ChangeThisToBone001 and ren... Read more

6
votes
Fixed

When leaving play mode error Assertion failed on expression: 'm_CurrentE...

Themes

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Dec 03, 2017

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Version/s: 2017.3.0a1, 2017.3.0f1

Steps to reproduce:1. Download 975044_repro.zip and open "test" scene2. Enter play mode3. Double click on here message in Console4. ... Read more

0
votes
Postponed

Editor crashes when importing .dae file at fbxsdk::FbxProperty::Get

Asset - Importers

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Dec 03, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download attached .dae file2. Import it to Unity3. Unity freezes or crashes when importing4. If Editor freezes... Read more

0
votes
Won't Fix

Attempt to inspect a local variable during debugging session results in ...

Mono

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Dec 02, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open Unity2. Load user-submitted project (daycycle-goap.zip)3. Open "Example1" and "Example1A" scenes additively... Read more

0
votes
Duplicate

Errors are thrown after a custom asset is edited and the database is ref...

Asset - Importers

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Dec 02, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Open QA's attached project2. Select "myasset" in the Assets folder3. Select "Change My Asset->Change My Ass... Read more

0
votes
Fixed

Particle System Stop Action Destroy doesn't destroy Particles which fini...

Visual Effects - Legacy

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Dec 02, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Download project "ParticlesRepro.zip" and open in Unity2. Open "Scene" scene3. Enter play mode--Notice that thes... Read more

0
votes
Fixed

SphereCast returned hit point snaps to closest edge of mesh collider whe...

Physics

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Dec 02, 2017

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Version/s: 2017.2.0f3

1. Open the attached project "SphereCast Hit Point Edge Snap.zip"2. Load "Test" scene3. Go to scene view window and select Wireframe... Read more

0
votes
Won't Fix

A texture's pixels are being changed after Texture2D.Apply() is called

Graphics - General

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Dec 02, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open QA's attached project2. Open "SceneTest"3. Enter playmode and press Z Expected result: Texture's color do... Read more

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