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Votes
0
Found in
5.5.2f1
Issue ID
975206
Regression
No
Animation is not playing when root bone is named differently than in original FBX file
To reproduce:
1. Open my attached project
2. Enter Play mode - two animations playing
3. In Hierarchy, find ChangeThisToBone001 and rename it to Bone001
4. Enter Play mode - three animations are playing
Expected: animations are being played not taking root bone's name into account
Actual: animations are only being played if the object's root bone has the same name as FBX's root bone (check .gif and image attached)
Reproduced in: 5.5.5p2, 5.6.4p4, 2017.1.2p4, 2017.2.1p1, 2017.3.0f3, 2018.1.0b1
Note: changing bones in lower Hierarchy doesn't affect the final outcome
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