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[Timeline] Track is inserted outside Track Group when dragging objects b...
Steps to reproduce: 1. Open QA-supplied project ("TimeLineBug.zip") 2. Open Timeline window 3. Open Hierarchy window and press on "D... Read more
[Timeline] Both Position / Rotation axises are recorded when adding keyf...
To reproduce: 1. Open any project 2. Set up an object with Timeline's Playable Director 3. Enter timeline's Record mode 4. Add keyfr... Read more
Layout Group with Content Size Fitter forces UI element's transform to r...
To reproduce: 1. Open user's project attached 2. Enter Play mode Expected: object's transform is not reset every time canvas is reb... Read more
Dynamically loading Timeline from AssetBundle causes "Assertion failed o...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the "Assertion failed on expression: 'pred(*previous,... Read more
Performance Regression of Sprite.Create when FullRect meshType is used
To reproduce: 1. Open "Reproduction.zip" project 2. Enter "TestScene" scene 3. Open profiler window 4. Enter play mode Expected res... Read more
[GearVR][Android] Certain application is not rendered when using Single-...
How to reproduce: 1. Open attached "StrippedSinglePassBug" project and switch to Android platform 2. Build and run on Android device... Read more
[LWRP] LightWeight Rendering Pipeline shadows are broken in VR when Rend...
Steps to reproduce: 1. Download and open the attached project 2. Set RenderScale to anything other than 1 in LightweightAsset 3. En... Read more
Searching for scriptable objects in Project window fails after changing ...
Steps to reproduce: 1. Download attached project 2. Reimport ObjectA, ObjectB, ObjectC 3. Type in Project window search bar "t:TestS... Read more
When Remoting with the editor and Hololens, the background becomes very ...
The background seems to become very dark when remoting with the hololens and the editor. (This issue has been brought to us via Medi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection