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[Player] [Profiler] Profiler keeps connecting to the same player even if...
To reproduce:0) Have one computer for the editor and another for the player1) Create a new project2) Open Build Settings, switch to ... Read more
Crash on AssetImporter::GetAssetPathName when opening a project
How to reproduce:1. Unzip the attached project from "case_1141393-MRTK.zip"2. Open the project with Unity Editor-- Editor crash Repr... Read more
Correct serialization type flag will not be resent to Perforce if binary...
How to reproduce:1. Open attached project ("CreateAssetsAndTestImport.zip")2. Click Game Object/Create Main Asset (Text)3. Check out... Read more
Keystore path is not interpreted correctly when Keystore is created in f...
Symbols include space ( ), coma (,), full stop (.), semicolon (;) and most likely any other characters, that are allowed in name str... Read more
A different track's bound GameObject box is highlighted when clicking a ...
How to reproduce:1. Open the attached project "case_1141836-TimelineBoundObjectBoxHighlightIssue.zip" and scene "SampleScene"2. Sele... Read more
[UWP][.NET] Player crashes when active scene has a Timeline with animiti...
Steps to reproduce:1. Download attached project.2. Build UWP player with .NET backend3. Open Visual Studio solution4. Build a soluti... Read more
ShaderGraph throws Compilation error when an input value Vector1 is in S...
Reproduction steps:1. Open the attached project named "Case_1141821"2. Open the "TestShader"3. Observe the console window Expected r... Read more
[HDRP] Editor crashes during baking lighting when any of the lightmap vi...
Steps to repro: 1. Open attached project and 'samplescene' scene;2. In the Scene view expand the editor visualizations dropdown and ... Read more
[UI Element] Field validation is missing as restricted texts can be copy...
[UI Element] Field validation is missing as restricted texts can be copy-pasted in array fields. Restricted copy/pasted letters shou... Read more
[LWRP][OpenGLES3]LWRP Demo Scene is much darker when Using OpenGL3
To reproduce:1. Open the user's attached project2. Select OpenGLES3 as preferred Graphics API for Android3. Build and run Expected: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked