Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.3.X
Votes
0
Found in
2017.3.1p1
2018.1.0b5
Issue ID
1011341
Regression
Yes
Performance Regression of Sprite.Create when FullRect meshType is used
To reproduce:
1. Open "Reproduction.zip" project
2. Enter "TestScene" scene
3. Open profiler window
4. Enter play mode
Expected result: SpriteCreations in profiler will take around 10-15ms
Actual result: SpriteCreations takes 1100-1200ms
Reproduced: 2017.1.3p4, 2018.1.0b11, 2018.2.0a4
Not reproducible: 2017.1.3p2, 2017.2.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment