Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.1p4
Issue ID
1011213
Regression
No
Searching for scriptable objects in Project window fails after changing scriptable object's class name
Steps to reproduce:
1. Download attached project
2. Reimport ObjectA, ObjectB, ObjectC
3. Type in Project window search bar "t:TestScriptableObject5"
4. All scriptable objects are found
5. Rename the class TestScriptableObject5 to TestScriptableObject1, and the filename to TestScriptableObject1 as well
6. Right-click in Project window create/TestScriptableObject to generate a new asset
7. Type in Project window search bar "t:TestScriptableObject1"
8. Just the newly created scriptable object is found
Expected results: All scriptable objects are found in the project window
Actual results: Just the newly created scriptable object is found
Reproduced with: 2018.2.0a4, 2018.1.0b11, 2017.3.1p4, 2017.2.2p1, 2017.1.3p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment