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10
votes
Active

Error when stopping Play Mode and setting parent of a transform to null ...

Scripting

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Exit Play Mode... Read more

0
votes
Fixed

[WebGL] Webcam does not stream on WebGL player.

WebGL

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Apr 01, 2019

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Version/s: 2019.1.0a12, 2019.1.0b10

Webcam does not stream on WebGL player. Steps to repro:1. Open the attached project.2. File > Build Settings > Select WebGL pl... Read more

0
votes
Fixed

[LWRP] Shadows are showing in front of the object when moving it

Package: Scriptable Render Pipeline Lightweight

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Apr 01, 2019

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Version/s: 5.10.0

How to reproduce:1. Open the attached project2. Go to Project tab -> "5_OneOffEffects" folder and open "OneOffEffects" scene3. Pl... Read more

2
votes
Fixed

GC allocates 9B garbage every frame when executing NativeInputSystem.Sho...

Input

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Apr 01, 2019

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Version/s: 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

Steps to reproduce:1. Open attached project2. Build for Android3. Attach profiler to Android-NativeInputSystem.ShouldRunUpdate() GC ... Read more

0
votes
Fixed

Two ShaderCompilerTests hitting asserts on reflection callbacks

Shaders

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Apr 01, 2019

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Version/s: 2019.1

HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more

0
votes
Duplicate

Editing the BaseInput built-in component script from the EventSystem cas...

Themes

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Apr 01, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1

Steps to repro:1. Create a new project and open it2. Create a Canvas in the Hierarchy and enter Play Mode3. Select Event Manager Gam... Read more

38
votes
Fixed

[Facebook] Editor throw errors related to SDK after Facebook support ins...

Facebook Gameroom

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Apr 01, 2019

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Version/s: 2019.2.0a5, 2019.2.0a10, 2019.3.0a1

How to reproduce:1. Create an empty project (notice that Facebook support should be installed later)2. Try to build it on standalone... Read more

0
votes
Fixed

RenderNodeQueue::Reset crash when Editing Hexagonal tilemaps with 'Top L...

2D

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Apr 01, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open QA-supplied project "TileMapTest"2. Open Tile Palette window3. Start painting and deleting Tiles Reproduc... Read more

0
votes
Duplicate

Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...

Timeline

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Apr 01, 2019

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Version/s: 2019.1.0a11, 2019.1.0b9

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Wait till unity crashes5. If Unity... Read more

0
votes
Fixed

Disabling SystemGroup does not trigger OnStopRunning for Systems in that...

Package: Entity Component System (ECS)

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Apr 01, 2019

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Version/s: preview.29 - 0.0.12

How to reproduce:1. Open attached project2. Enter the Play Mode3. Press 'Start System Group' button4. Press 'Start System' button5. ... Read more

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