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[Android] Vulkan fails to recognize RenderTexture with RGB111110Float Co...
1. Open user attached project "Test1111..." 2. Go to Assets --> myRenderTexture and change its Color Format to "RGB111110Float" 3. E... Read more
TileMap.size does not change when the tiles are erased
How to reproduce: 1. Open the attached Unity project named "Tilemap size". 2. In "Tile Palette" window press "Paint with active brus... Read more
Surface Shader compile fails if Input Struct has a field with the same n...
To reproduce: 1. Open attached project; 2. Select the Shader "TestSurfaceShader"; 3. Notice the compilation error in the Inspector. ... Read more
Symbols are not uploaded to Performance Reporting service for Windows IL...
When building a project for Windows with the IL2CPP backend, symbols for GameAssembly.dll are not uploaded to the Performance Report... Read more
OnRenderImage method's source is null after entering second time
Reproduction steps: 1. Download user's project and open in Unity 2. Open "Emissive" scene 3. Enter Play mode Expected: OnRenderImag... Read more
[Android Vulkan] Shader using offset renders wrongly on Adreno GPU phone...
Steps: 1. Build apk with Vulkan api and run on Adreno GPU phones that supports Vulkan OR use the apk in the Build folder 2. Open the... Read more
Profiler is not profiling when attached to running Standalone build
To reproduce: 1. Open any project, set Profiler to Record mode 2. Build and Run the project in Standalone 3. While built project is ... Read more
[Sprite Shape] Color of sprite is darker in preview on selecting 'Sprite...
Color shade for sprite preview is coming darker, refer screenshot for the same Steps to Repro: 1. Open attached project > project ... Read more
Console Spamming Message: "InputEventData event is too big! (increase kM...
The console spams the following error: InputEventData event is too big! (increase kMaxInputEventSizeInBytes) I can only reproduce t... Read more
[Sprite Shape] Crash on changing bevel cutoff property in Edit Spline to...
Crash on changing properties in Edit Spline toggle Steps to Repro: 1. Open attached project > hierarchy > right click 2. 2D Object... Read more
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