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[GearVR] Player is not paused when removing headset
1) Deploy the attached project to gearVR supported phone2) attach the phone to a headset when prompted3) Put on the headset4) Note t... Read more
[OpenVR] Water Reflections Rendering Issue
1) Download project, enable VR and set preffered VR device to Open VR2) Open the Rift Water Sky Reflection Scene3) Enter Play mode4)... Read more
The app crashes on Android, because the app tried to access to a invalid...
The application crashes sometimes when it makes simultaneously an async load of a new scene and load of resources. Read more
[Layout] Unable to close custom editor window when the script is missing
Steps to reproduce:1) open attached project2) create new unity project from menu (File>New Project>OK)3) try closing the custo... Read more
Editor doesn't stop player build if scripts have compilation errors in t...
This causes editor to be unable to serialize data for scripts, since it has no assemblies to scan for serializable fields. However, ... Read more
[SpriteSheet][Packing] Spritesheet colors are not consistent between pac...
Repro steps:1) Open my attached project SpriteSheetColor2) Select the Hero_SpriteSheet3) Make sure Packing Tag is set4) Open in Spri... Read more
[GL] Shader doesn't receive parameter from the script
Repro steps:1) Open the project2) Make sure Graphics API is set to OpenGLCore or GLES33) Play and notice the half of object is glitc... Read more
[Speedtree] Billboards with different scales use a single scale
Repro steps:1) Open the project and three-trees-with-different-scales.scene2) In the Game view notice, that the billboards are the s... Read more
About window dissapears when other windows take focus, even if they are ...
Open about window(For reference put deattached some other window next to it, e.g. Console)Switch focus to some other window that doe... Read more
[Cursor] Locked cursor receives pointer based events
Reproduction steps:1) Open attached project "CursorTest"2) Open scene "Demo"3) Enter play mode4) Press A key to lock the cursor5) Ho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used