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0
votes
By Design

"Addressables.ReleaseAsset" doesn't release all needed References

Package: Addressables

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Apr 06, 2019

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Version/s: 0.6.8-preview

Reproduction steps: 1. Open "TEST.zip" project2. Open the Addressable Profiler3. Open "SampleScene" scene4. Enter Play mode5. Press ... Read more

0
votes
Duplicate

Progressive GPU Lightmapper yields different results than Progressive CP...

Progressive Lightmapper

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Apr 06, 2019

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Version/s: 2018.3.0b3, 2019.2.0a2, 2019.2.0a9

Steps to reproduce:1. Open original project "GIBug.zip"2. Open and compare test_cpu and test_gpu scenes Expected result: Both scenes... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
Won't Fix

Editor hard crashes when entering Play Mode with a faulty AirSimUnity sc...

Mono

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Apr 05, 2019

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Version/s: 2018.2.17f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "UnityDemo"2. Enable "QuadCopter" object in the Hierarchy3. Enter Play Mode---------------... Read more

0
votes
Duplicate

[UI][Actions] Exceptions and errors are generated constantly if an Input...

Package: Input System

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Apr 05, 2019

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Version/s: 0.2.6-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/512Forum: https://forum.unity.com/threads/input-system-bugs.647611/... Read more

1
votes
Won't Fix

Cardboard projects default to 30fps

XR SDK

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Apr 05, 2019

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Version/s: 2019.1

We fixed a framerate regression in 2019.1, but there remains an issue where Cardboard projects will still default to 30fps. Read more

0
votes
Fixed

Light on a GameObject that has a Reflection from a Terrain is Baked vice...

Shadows/Lights

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Apr 05, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open the attached project "Case_1143778"2. Navigate to Project -> Assets -> Scenes and open "SampleScene... Read more

0
votes
Fixed

Editor hard crashes when selecting a game object in Hierarchy

Scene Management

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Apr 05, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "PolyRace"2. Select "RoadNetwork" object in Hierarchy-------------------------------Observ... Read more

0
votes
By Design

Timeline Preview displays object as active on the last frame of Activati...

Timeline

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Apr 05, 2019

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Version/s: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4, 2019.2.0a11

Steps to reproduce:1. Open "SampleScene" from the attached project2. Open Timeline window3. Select "TimelineObject" in hierarchy4. G... Read more

0
votes
Fixed

[IL2CPP] Passing 'this' to a method as an 'in' parameter causes IndexOut...

IL2CPP

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Apr 05, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Results: Build fails with when pa... Read more

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