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Won't Fix
Votes
1
Found in
2019.1
Issue ID
1143799
Regression
No
Cardboard projects default to 30fps
We fixed a framerate regression in 2019.1, but there remains an issue where Cardboard projects will still default to 30fps.
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
Resolution Note:
Cardboard support is now under the ownership of Google. Please submit any Cardboard issues to them.