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Cardboard projects default to 30fps
We fixed a framerate regression in 2019.1, but there remains an issue where Cardboard projects will still default to 30fps.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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- Variables use old overridden values on Prefabs when a variable has FormerlySerializedAs attribute
- [GPU PLM] 100% repro crash when baking EnterTheRoom with 4K maps when using system allocator