Search Issue Tracker
[Grahics-General] The font name is not getting updated, on changing "Fon...
The font name is not getting updated, on changing "Font Names" property from the inspector. Steps to repro: 1. Open attached projec... Read more
[UnityTestRunner] NUnit tests in a DLL stored under an Editor folder are...
How to reproduce: 1. Open up the terminal (or command line for Windows). 2. Run the command <Path_To_Unity> -batchmode -projectPath ... Read more
Build fails when the Editor files are in the same Assembly Definition as...
To reproduce: 1. Open the project, attached by the tester (New Unity Project.zip) 2. Build the project for PC standalone Expected:... Read more
[VR] Non Head-Mounted Stereo only renders 1 eye with OpenGL & AntiAliasi...
Steps to reproduce: 1. Download and open the latest attached project(Stripped.zip) 2. Build for standalone 3. Launch build with Ster... Read more
META files are not updating the maxTextureSize of not installed platforms
To reproduce: 1. On one machine have only Android support installed and on another one have only iOS support installed 2. Create a n... Read more
[IL2CPP] Android application performance is decreased on newer Unity ver...
Steps to reproduce: 1) Download user's attached project 2) Open downloaded project with Unity 2017.3.0p4 or older 3) Build and run t... Read more
Inspector window breaks if selected component has a missing script when ...
Steps to reproduce: 1. Create new project 2. Create new script and attached it to game object in Hierarchy 3. Delete script in Proje... Read more
The build crashes in AnimationCurveTpl<float>::Evaluate when assigning M...
To reproduce: 1. Open the "ParticleSystem Issue.zip" project 2. Open the "Main" scene 3. Enter Play mode, everything works correctl... Read more
[Editor] Crashes while assigning anchor override from Mesh Renderer
Editor crashes while assigning anchor override from Mesh Renderer Steps to repro: 1. Open a new project > Create any primitive gam... Read more
Lens Flare not working in HDRP preset project
How to reproduce: 1. Create "3D - High definition" project 2. Add point light \ dummy object 3. Create simple Flare 4. Attach flare ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly