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NullReferenceException pops up when calling method from a ScriptableObject
How to reproduce: 1. Open attached Unity project "scriptableissue" 2. Load scene "Main" 3. Add AudioSource component to "tankG2018b"... Read more
[XR] Projectors only appear in the left eye on Android with Single Pass ...
When using the Single Pass rendering path (non-instanced/non-multiview) on Android, specifically on the NVIDIA shield, projectors ar... Read more
error CS2001 when downgrading a Project, after a Package has been imported
Repro steps: - start up a new project with Unity 2018.2 - Open Packege Manager and import a new project - close Unity 2018.2 and ope... Read more
Delta Position is incorrect when changing active child node of Blend Tree
How to reproduce: 1. Open attached project(ANIMATOR BLEND DELTA POSITION.zip) 2. Enter play mode and look at the "Man" GameObject in... Read more
PreloadData gets stripped when it shouldn't
-e: see title, starts in 2018.2.0a5 --workaround: disable stripping engine code -repro: --create new project or open attached one -... Read more
Regression with the way AssetBundle.LoadAsset works
retrieved_text = ab.LoadAsset("TextDoc", typeof(TextAsset)) as TextAsset; returns Null To reproduce: - open attached proje... Read more
Raycast doesn't hit some objects in WebGL build
To reproduce: 1. Open the project, attached by the user (Test.zip) 2. Build and run the project for WebGL 3. Hover the mouse over o... Read more
[VCS] Files exclusively checked out by remote client are still written o...
Steps to reproduce: 1. Setup perforce server 2. Enable exclusive checkout for prefab and its .meta in p4v 3. Submit change to serve... Read more
[FixInGit1.4] Material properties are not updated on recipient's end whe...
Material properties are not updated on recipient's end when the asset name is re-cased and submitted using collab Steps to repro: 1... Read more
[Windows] Jitter when fullscreen window mode used on a monitor with a lo...
Steps to reproduce: 1. Open user provided project 2. Build and run 3. Inspect camera movement jittering -- When ran in Fullscreen Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled