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10
votes
By Design

LWRP command buffer Blit executes multiple times when using multi-pass m...

Package: Scriptable Render Pipeline Lightweight

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Apr 26, 2019

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Version/s: 5.7.2, 6.2.3

How to reproduce: 1. Open the project from OC 2. Open the scene WeatherMaker > Demo > Scenes > DemoScene 3. Press play. 4. Open fram... Read more

0
votes
Fixed

Resources.Load fails to load TextAsset when it has char 160 (non-breakin...

Scripting

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.3.1f1, 2018.4.0f1, 2019.1.0a1

How to reproduce: 1. Open the user's project 2. Open SampleScene 3. Press Play Expected result: No error Actual result: NullReferen... Read more

0
votes
Duplicate

Crash on non-development build when UnsafeUtility.Malloc() with Allocato...

Mono

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Apr 26, 2019

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Version/s: 2019.2.0a11, 2019.2.0a13, 2019.3.0a1

How to reproduce: 1. Open user's attached project ('Test2019_2_0a13.zip') 2. Build for Windows (PC, Mac & Linux Standalone), make su... Read more

4
votes
Fixed

Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graph...

Graphics - General

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Open the attached Project from "RenderDocCrash.zip" 2. Right-click on the "Game View" Tab and then click on ... Read more

0
votes
Fixed

Standalone player do not support Compute Shaders when OpenGL extension i...

OpenGL

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Apr 26, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b9

How to reproduce: 1. Open attached project 2. Build for Windows 3. Run the build with -force-glcore42 argument Reproducible with: 2... Read more

2
votes
Won't Fix

BlendShape ignores GameObject scale values when Cloth Component is added

Cloth

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1149418-ClothBlendshapeBug.zip" Unity project 2. Select the ... Read more

4
votes
Postponed

[Shadergraph] Nodes can't be connected in routes leading to both master ...

Package: Shader Graph

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Apr 26, 2019

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Version/s: 7.1.0

What happened? If you connect a node in a path of nodes leading to any master node input besides position, and then try to connect t... Read more

1
votes
By Design

Changes in the Code of a ScriptedImporter alter .meta files of Reimporte...

Asset - Importers

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Apr 26, 2019

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Version/s: 2018.1.0b8, 2018.3.0f2

Changes to the Import Code of a ScriptedImporter which alters the structure of the Imported Object, even when there are no changes t... Read more

0
votes
Duplicate

[Shader Graph] Node input field does not hide when property connects to ...

Package: Shader Graph

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Apr 26, 2019

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Version/s: 6.5.3

Node input field does not hide when property connects to that input. Steps to reproduce: 1. Create a new project. 2. Go to Window >... Read more

0
votes
Duplicate

Clicking on and cycling through objects stacked on top of each other not...

Scene Management

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Open Scenes > "Cycle Through Stacked Sprites (Prefab Instances)" 3. Press on a sprit... Read more

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