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0
votes
Fixed

[MemoryProfiler] AddupRawRefCount loop variable overflows when capturing...

Package: Memory Profiler Package

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Apr 15, 2019

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Version/s: 0.1.0-preview.1

Reproduction steps:1. Inspect the source code for the "Memory Profiler" package2. Open the source file "ManagedDataCrawler.cs"3. Obs... Read more

0
votes
Fixed

Sub-State Machine appears in an Animator when inspecting an Animator Con...

Animation

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Apr 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open "SampleScene" from "1146244_AnimatorIssue.zip" project2. Open Animator window3. Select Sphere object in t... Read more

0
votes
Fixed

[WebGL] ConvertToEquirect method gives a black image

WebGL

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Apr 15, 2019

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Version/s: 2018.3.0a3, 2018.3.12f1

How to reproduce:1. Open the user's attached project ("ConvertToEquirectRegression.zip")2. Open the repro scene ("SampleScene")3. En... Read more

11
votes
Fixed

UI Sliders on secondary screens do not respond correctly when using Mult...

IMGUI

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Apr 15, 2019

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Version/s: 2017.4.0f1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached build of the project named "Build_1146233"2. Move the slider on the first screen. Slider fun... Read more

1
votes
Not Reproducible

Error of copying assembly appears after installing memory profiler packa...

Package: Multiplayer hlapi

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Apr 15, 2019

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Version/s: 0.1.0

To reproduce:1. Open attached project2. Install multiplayer HLAPI package is it's not installed3. Go to the package manager and unin... Read more

0
votes
Duplicate

[SceneView] Shadows are of incorrect size for objects which have high po...

Shadows/Lights

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Apr 15, 2019

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Version/s: 2019.1.0b9

To reproduce:1. Open attached project2. Open sample scene3. Focus on the cube4. Move around the camera in the scene view5. Notice th... Read more

0
votes
By Design

[UI] Lightmap preview exposure slider min and max values can be overridden

uGUI

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Apr 15, 2019

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Version/s: 2019.1

Steps to reproduce: 1. Open a new scene, and bake the lighting2. Navigate to Lighting Settings > Baked Lightmaps, and open the re... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper does not converge with translucent materials

Progressive Lightmapper

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Apr 15, 2019

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Version/s: 2019.1

Using the CPU PLM with translucent materials can cause noise in lightmaps with very high sample count 65K. This indicates that the s... Read more

0
votes
Duplicate

Animated Gameobject Transforms have changed after upgrading project

uGUI

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Apr 15, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12

The location of the animated exit button changes when updating from 2018.3.13f1 to 2019.2.0a12. Steps to reproduce- Open the attache... Read more

1
votes
Won't Fix

Custom Camera Matrices and SuperSize screenshot functionality is broken ...

Package: PostProcessing

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Apr 15, 2019

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Version/s: 2.1.6

To reproduce:1. Open attached project2. Open Repro scene3. Enter Play Mode4. Press 1, wait for the screenshot to be taken5. Press 2.... Read more

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