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[MemoryProfiler] AddupRawRefCount loop variable overflows when capturing...
Reproduction steps:1. Inspect the source code for the "Memory Profiler" package2. Open the source file "ManagedDataCrawler.cs"3. Obs... Read more
Sub-State Machine appears in an Animator when inspecting an Animator Con...
Steps to reproduce:1. Open "SampleScene" from "1146244_AnimatorIssue.zip" project2. Open Animator window3. Select Sphere object in t... Read more
[WebGL] ConvertToEquirect method gives a black image
How to reproduce:1. Open the user's attached project ("ConvertToEquirectRegression.zip")2. Open the repro scene ("SampleScene")3. En... Read more
UI Sliders on secondary screens do not respond correctly when using Mult...
Reproduction steps:1. Open the attached build of the project named "Build_1146233"2. Move the slider on the first screen. Slider fun... Read more
Error of copying assembly appears after installing memory profiler packa...
To reproduce:1. Open attached project2. Install multiplayer HLAPI package is it's not installed3. Go to the package manager and unin... Read more
[SceneView] Shadows are of incorrect size for objects which have high po...
To reproduce:1. Open attached project2. Open sample scene3. Focus on the cube4. Move around the camera in the scene view5. Notice th... Read more
[UI] Lightmap preview exposure slider min and max values can be overridden
Steps to reproduce: 1. Open a new scene, and bake the lighting2. Navigate to Lighting Settings > Baked Lightmaps, and open the re... Read more
[PLM] Progressive Lightmapper does not converge with translucent materials
Using the CPU PLM with translucent materials can cause noise in lightmaps with very high sample count 65K. This indicates that the s... Read more
Animated Gameobject Transforms have changed after upgrading project
The location of the animated exit button changes when updating from 2018.3.13f1 to 2019.2.0a12. Steps to reproduce- Open the attache... Read more
Custom Camera Matrices and SuperSize screenshot functionality is broken ...
To reproduce:1. Open attached project2. Open Repro scene3. Enter Play Mode4. Press 1, wait for the screenshot to be taken5. Press 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask