Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X
Votes
0
Found in
2017.3.1p3
Issue ID
1025810
Regression
No
Test Runner Window causes large slowdown when entering play mode
How to reproduce:
1. Open user-submitted project
2. Open Test Runner window (notice how long Test Runner window takes to load)
3. Play an empty scene
Expected result: Unity launches Play Mode fast
Actual result: Unity takes a long time to launch due to open Test Runner window
Reproducible with: 2017.1.4f1, 2017.2.3p1, 2017.4.5f1, 2018.1.3f1, 2018.2.0b7
Notes:
* Workaround: Enter play mode with Test Runner window closed
* Profiler indicates that slow Play Mode launch happens due to backup-related processes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment